The Dark Kind came to the world as conquerors. They failed. Now they are odd neighbors.
HeartKind bands are a way for Dark Kind (or any Deamonic/Monsterous kind) to show that people have nothing to fear from them.
As part of The Pact that ended the Six Stars Demon Wars, various places were given over to the Dark Kind. This is their neighborhood in the city.
Rather than making a baddy impossible to hit, consider giving it mega-hit points.
Super hard to hit leads to great player frustration. Allowing them to do damage leads to a sense of accomplishment. another variation of this would be to give the bad guy a forcefield that shows damage.You could also give them a mastermind ability that sluffs the damage of to minions who should be easy to kill.Once in a while a super high to hit encounter is ok ,but it should be few and far between.
Your mileage may vary