“ Arkths or Ravagers: These are large landbound crablike creatures about the size of Grizzly Bears. They live partially in the astreal plane. Their food is magic. They can sense it at huge distances. Since spells and such are hard to eat (being in motion) and magical places are the equivalent of a sea of krill to them, they are looking for magic stashed in concrete places. Their primary food source is magic items, alchemical potions, and enchantments. They do a pretty good job of mangling/ eating the physical aspect of said items in the process of chowing down. These things will be the bane of dungeons everywhere, as they will slowly eat away much of the treasure (and the magical traps... so it can be advantagous to follow these things). Note: They will attack people with highly magical natures (i.e. high magic powers). They will probably kill the person in the process of sucking out the power.”
“ Dwarven Mountain Pony - a small, and hardy animal well suited to living in the mountains and highlands. Able to subsist on grass and brush, with hard hooves, and nimble feet. The dwarves use them as pack animals, and to pull ore carts, and to drive bellows for their furnaces. Never ridden as dwarves like to keep both feet firmly on the ground. As stubborn and tough as the dwarves themselves. Also only about 12 hands tall (1 hand=4 inches)”
“ Thieve's House or thier main front: All the floors are designed to squeak when stepped upon or to sag or bend sending a small shake along the beam, somewhat like a spiders web, to alert those inside.”