“ If thrown into a moat or a ditch, they react with water to make an area of ground a foot wide and solid enough to walk on rise from the bottom. If eaten-well, the body of the one who ate one of them is a real mess. Used to storm moats and forge rivers, streams and ditches. Must be kept dry until used.”
“ A kingdom where, if there are multiple princes (princesses can't rule unless they have no siblings), the princes fight to the death in the arena to decide who gets to rule. A simple way to make sure your brother cannot make a bid for the thrown, and keeps the royal blood in one line.”
“ The creation of intelligent magical weapons is not an exact science and there are occasional failures, as such think of causing a little more stress to your players by 'rewarding' them with an insane magical weapon
eg:
Agrophobic, refuses to come out of the scabbard without a strength check to draw it.
Haemaphobic: afraid of blood, fight at a penalty against any blooded creatures but really good against undead, elementals etc
Schizophrenic, not just one mind in your sword, lets have half a dozen minds in there, all different and bound to cause confusion
the possibilities are endless”