“ The desert is a curse from the Water God upon the wicked people who live in the South.
Said people offended the Water God in some way, and so the Water God placed water-trappers, bizarre, water-sucking beings, in the soil, and within years, the wilderness became a desert.
Thus, the desert folk shamans have special powers that allow them to find water-trappers so that they can be dug up and their water harvested.”
“ Nearby is a region of many curiously shaped hillocks. Last week a tremendous storm washed one of these half away, revealing a strange shed made of concrete panels. Its long side is aligned east-west, about 4m by 3m and 2.5m high, with a flat roof slightly sloped down to the north . The double doors in the south side have murky glass panels in them, but nothing much can be seen from outside, although it looks a bit like the top of a staircase. Will you dare go inside? What will you find there, and what lies below?”
“ Magic should have side effects, both expected and unexpected - fortuitous and deplorable. Expected side effects add anticipation, while unexpected ones increase the drama of the scene. The result can be comedic or dire, it dpends on which circumstances work best for your game.”