“ Nearly every primitive culture has had rituals and celebrations to guarantee the proper passage of the seasons and to ensure the fertility of crops and animals. Oversight of these ceremonies was generally the provenance of local kings or priests.
Suppose that the adventurers dispatch one of these fellows. The local peasants may become hysterical, fearing famine and death will stalk the land. Alternatively, they may want one of the new heroes to become king. For a while, this can be a good thing, but the first time that the crops fail, the superstitious locals will want to sacrifice their new leader.”
“ When running a new party, get around the question of plot density by having the first discovery to be a deck of fate, or whatever you call it. If you use a real deck, you should definitely stack it to have the desired outcome, which is to curse the party to attract weird things to happen and involve them. This should not be told to the players at the time, so that they won't just up and try to get themselves 'decursed'. Though quite why they would want to is beyond me.”
“ These little beetles have heads at both ends of their bodies. This allows them to feed on leaves at twice the rate of their normal cousins, causing great damage to crops. They look like ladybugs more than actual beetles, but have no wings. They have a funny way of moving if one stops to watch them, as both heads seem to vie for picking the direction at any given time. Their favorite nourishment is sugar cane. After feasting on these for some time, they develop short bursts of frenetic energy, and can be seen racing back and forth without purpose, which looks quite comical to onlookers. They are otherwise normal bugs. Of course the pc's might not know that.”