“ This dark red leopard travels in packs of 3-5 and is amazing at tactics, They set cunning ambushes and can lure adventures to other dangers to soften them up.”
“ <br />
The spirit of a creature trapped in amber cannot escape to it's afterlife / next incarnation / whatever.
Such trapped spirits can be contacted by those who know the right rituals and magical power derived from them typically the power to control one individual of that species.
Can by quite powerful if the creature is a colony insect (ant, bee, wasp, etc) simply control the queen and you command the whole colony.”
“ Adventurers are to capture an unknown monster for examination (for a sage or wizard) but they are themselves captured by the monsters, and researched.”