“ Many games draw moral lines in bold colors, where the real world is not so easy to categorize. Suppose that the player characters are faced with an overwhelming foe? Even unsavory allies such as orcish barbarians may be better than no allies at all. More disturbing, these allies may be honestly friendly to the PCs when all is done, overcoming barriers of race and religion. Will the PCs remain friendly with the bloodthirsty humanoid tribesmen when their mutual foes are defeated? Some would expect the tribes to betray them, but after the characters have honestly won their respect, even orcs may not be all bad.”
“ You come upon a ruined building in the back section of a city park (or other out of the way area of the city). The ruins are fairly overgrown. All that is really standing is a doorway and its frame. If you pass through the opened door, you travel to a different world. If the door closes, there may not be a doorway back to get you back.”
“ Daedalus Station is a 550-meter long space hulk drifting in trans-Uranian space, reduced to a derelict by the catastrophic failure of its dimensional reactor. The failure of the short-lived Paradigm VI reactor created a stable dimensional bore, a three-meter wide disc in the engineering section.
What is on the other side of the rift?
Why is the rift anchored to the ship instead of a point in space?”