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custos's Profile

Our Author's latest news and articles.

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custos - Social Profile

- Thane Adept of Plentiful Musings

For Next Level: 945xp of 2955xp complete.
945xp

Hall of Honour

2 HoH

Golden

0 Golden

Quests

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- RANDOM
Items | 95xp

Courtesan's secret weapon

- Stop ogling!
- I wasn't
- You can't take your eyes off her even now!

- RANDOM
Lifeforms | 125xp

The connected

What do you mean they are organized and using weapons? We destroyed a group a week ago, they were but simple zombies then...

- RANDOM
Locations | 220xp

Inns to remember

Remember those cliché taverns the storyteller took you in a hurry? With the fat bartender who's just cleaning a mug as you enter? Yeah, none of those here...

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Guilds
“ During big fights in the arena or gladitorial ring between two well known or important warriors. When one looses and dies, the crowd throws copper coins into the arena for the slain warrior to take with them on their passage of death. This is to make their passage and afterlife richer and less troubled. It is a sign of respect.”
Mourngrymn
“ An insidious creature, most likely somehow 'related' to trappers and lurkers, the Dead Leaves (for no other name exists as of yet for this foul thing), hibernates for three of the four year's seasons, deep underground. Its active time is Autumn, when trees shed their leaves, depositing colorful carpets across the ground. The terror then emerges and blends in with the surrounding leaves, perfectly camouflaged, waiting patiently for unsuspecting victims. In appearance it resembles nothing more than a ten foot square, six inch thick, layer of bright yellow, orange, and red leaves. The only hint that someone is walking on top of it, comes in the form of an unusual amplified sound of leaves crunching underfoot. Too late usually, the victims notice this additional 'crunch'. The Dead Leaves will then swirl and 'rise' up to smother and suffocate the victim, like a colorful, malevolent, boa constrictor. Fire, as can be imagined, is particularly effective against this creature, but one has to *know* it's there before putting it to the torch. And there's the rub. The creature is impossible to 'identify' in a large patch of fallen leaves by eyesight alone.”
Murometz
“ The PCs are walking along the road, when suddenly a bunch of bandits attacks. The player's dismiss it has just a random encounter, when they find an ornate ring on the leader, obviously out of place with the seemingly poor bandits, who could only afford cheap leather and weapons. This ring has a symbol on it, which, if researched, sets the PCs on a quest. And from then on, the players don't look at random encounters the same way...”
caesar193
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