“ Have a large room that elevates either up or down when triggering a trap. The floor can bring the players to new levels, where a mighty beast roams, or the floor flattens the players into the ceiling or drop into a pit of lava.”
“ In this dungeon, the monsters will not be hostile unless you take something without permission. If you do take something, the monsters inside will consider it stealing and attack you.”
“ Alchemical Gold - popular in the weapons of the nobility, this allows for gold to be used in their swords and lances without the fear of the metal bending, deforming or otherwise breaking in combat.”