“ There was a Beggar he was starring at me as if he is going to kill me but as I get nearer and nearer I found out his resisting something I don't know what but his really resisting something something un explainable and then I saw a knife on his hand and I though his going to kill me but when he raises the knife and then he stoped and said 'run child' that I knew his resisting himself' his blood thirsty self, to stop, to stop killing people at the other day when I go were he was I saw him lying DEAD! and I saw a knife stabed strait throught the heart and that knife was the one he tried to stab on me last day and I knew he KILLED HIMSELF because its the only way to get out of his problems...”
“ The adventure can take place in a slightly shifted reality, where everybody has a totem (an animal guardian). The totem should be chosen randomly and not by the player, it is ok if 'Gorflin the Large,' a gigantic and aggressive barbarian, has a mouse for a totem.
These totems will assist the characters in small way. It is up to the characters to determine how to get the assistance; the animals won't solve mysteries for the characters only supply the clues. The character may even have a dream where his or her totem actually speaks to them and reveals some sort of clue.”