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Morte's Profile

Our Author's latest news and articles.

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Morte - Social Profile

- Thane Adept of Plentiful Musings

For Next Level: 1721xp of 2955xp complete.
1721xp

Hall of Honour

4 HoH

Golden

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- RANDOM
NPCs | 105xp

The Tale of Solomon Soulhammer Pt. III

'By the Winter of 182 AR, Emperor Vezimmir's rule in Tiberia was almost complete. With shrewd diplomacy and ruthless military insight, he had decimated the Eturian Empire by first breaking a deal with Rollo, Warlord of the Vesi, to invade Datia. Most of Eturia's armies were off West fighting the Adamantians alongside the Drysians. However, to ensure that Datia never received aid from Eturia, Vezimmir orchestrated with the Reavers of Oskaria to descend upon Eturia's poorly defended coastal cities. It comes as no surprise that, with the fall of the Eturian Empire, her lands were in no shape to deny the Emperor's rule.'

- RANDOM
Items | 59xp

Giggle Syrup

Also known as Loonshine

- RANDOM
Items | 87xp

Green Arrows of Rennar

"Tis but a scratch he said. But next we looked over, ole Hallen was nothing but a mound of green!"

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Guilds
“ Elven Light Horse - a lithe and small animal well suited to the forest home of the elves. It has semi-cloven hooves, a longer tail, like that common to unicorn illustrations, and always a snow white pelt. Lives inthe forest, able to stand on back legs to crop leaves from the lower branches of trees. Shy and easily frightened, but at peace when around elves.”
Scrasamax
“ The old clock tower stands tall, but the bulk of the uppermost storey is crumbling and unsafe, with gaping cracks in the walls. The metal struts and girders supporting the great bronze bells are still intact, though, and the bells survive. The grotesque gargoyles and arabesques which decorated the original design have either fallen into the street (once or twice a year more bricks fall from the tower, prompting calls for its demolition) or have been defaced, but the main doors to the clock tower are still intact and show signs of being kept in working order. This is the home of The Captains, clad in raggedy clothes, with sooty faces, and perpetually runny noses. But behind each set of eyes is the look of a survivor. They live to stick together and make it through each day. Older than their years in many ways, the friendship they share with each other and Wims ghost keeps the core of a childs innocence and hope alive in each. But they are still very suspicious of outsiders. They are a group of street children who live in the clock tower. Some are orphans, some runaways, and some nomads who occasionally return to their homes. But they're all poor, dirty and perpetually hungry, as well as being wily, unscrupulous and mischievous in a fairly brutal way. Enough of them have suffered at the hands of adults for all of them to be wary of any grown-ups, particularly ones who ask too many questions, although with hard work and a lot of food it might be possible to win the confidence or even the trust of a few of them.”
Michael Jotne Slayer
“ On a location with numerous webs, and at least one big spider, there is a something inside a cocoon. It is humanoid in shape, still moving. If the heroes free it (not before they kill or drive away the spiders), they meet a ... zombie! The poor zombie wandered the dungeon alone, and tried to kill a big living creature (= a spider). The spider used the usual treatment, even if this victim did not look tasty. The zombie can be easily killed as any other zombie. It got but several doses of spider-poison, so can be something worth if it is extracted. You can mention to a druid or ranger the fact the spider had no poison anymore.”
manfred
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