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Michael Jotne Slayer's Profile

Our Author's latest news and articles.

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Michael Jotne Slayer - Social Profile

- Grand Lord King Master of Wordsmithy

For Next Level: 18945xp of 33910xp complete.
18945xp

Hall of Honour

73 HoH

Golden

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- RANDOM
Articles | 135xp

Open the door and enter another world.

A small piece about roleplaying seen trough philosophical glasses. Might inspire something in your way of GMing or might remind you of something you allready knew.

- RANDOM
Systems | 155xp

Plagues and Great Disease

Plagues and other great diseases are important parts of history and some settings. They defy man and may even defy God in their swift and terrible punishment upon the body of society.

- RANDOM
Items | 425xp

Thrar Stones

These are not ordinary gems, these are Thrar Stones. They are rocks that have been caught in the trunks of growing trees. Over thousands of years they are forged from stone to gem.

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Guilds
“ The babies of a small village has been disappearing lately, rumour has it that a demon living in the forest has taken them. The monster has the appearance of a shriveled old woman. A hag, disheveled, with maniacal appearance, wild-looking hair, and an oversized gaping mouth. Long pendelous breasts. The villagers say she eats the newborns and has sharp claws that are created for mangling. No one dears to challenge her, enter the PCs.”
Michael Jotne Slayer
“ Gnomes are famous for their festive springtime celebrations. Farm villages will often dye their hens eggs bright colors; with gnomish magic, the chicks that hatch from the eggs have the very same colors. The chickens eventually lose their hues, but the stronger the magic, the longer the color stays. In a gnomish village, one can easily spot the village shaman by his flock of gaily colored fowl.”
Dozus
“ Bag on a Stick Very simple gag but a great one, since it can be used multiple times over, even in the same adventure. Great for tribal natives gone restless and humanoids, but anyone can have set this up. Just what the header says, a simple bag over a stick stuck in the ground or floor. As GM you can place the bag on a stick anywhere, in a floor crack the heroes have passed before, outdoors in a clearing or path, or at the edge of the PCs' encampment the following morning, what have you. Place anything on the stick - a coiled yellow viper angered by the bag removal, mini crossbow w/poison, transdermal hallucinatory drug dusted on the bag, yellow mold colony, an NPC ally's head, a weapon, scroll tube or satchel, what have you. The idea is to build tension and/or stall for time/distract the party. Provided it's used properly, you'll be amazed at how paranoid players will get from this simple gag.”
tinypoisonousfish
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