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Melvins Cat's Profile

Our Author's latest news and articles.

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Melvins Cat - Social Profile

- Thane Adept of Plentiful Musings

For Next Level: 385xp of 2955xp complete.
385xp

Hall of Honour

1 HoH

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- RANDOM
NPCs | 105xp

Melvin

Estranged from his family, Melvin can usually be found sleeping in the back of an ox pulled wagon that is driven by his cat familiar.

- RANDOM
Plots | 115xp

Promises of the past

The players are sent to find an ancient army that has sworn to protect the land. Beware, nothing is as it seems...

- RANDOM
Plots | 60xp

Spring cleaning

Sometimes things are simpler then they look...

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“ Rather than making a baddy impossible to hit, consider giving it mega-hit points. Super hard to hit leads to great player frustration. Allowing them to do damage leads to a sense of accomplishment. another variation of this would be to give the bad guy a forcefield that shows damage.You could also give them a mastermind ability that sluffs the damage of to minions who should be easy to kill.Once in a while a super high to hit encounter is ok ,but it should be few and far between. Your mileage may vary”
Aramax
“ Have the PCs rping Orcs or Goblins or some other race that normally exists only as things to cut up with swords.”
Cheka Man
“ The Door A nifty little encounter appropriate for any powerful sorcerer/magically adept monsters lair. When the party have penetrated to an appropriatly impressive level/room they encounter The Door, this door is a vessel through which the Sorcerer/Monster can safely work against any intruders, the door is heavy duty iron bound studded oak wrought with craft skill and magic, set in the middle is a crystal orb, once the party get within a preset distance the orb flickers briefly as the door warns its 'master' of the intruders, the master can then effectivly possess the door itself, this means that all movement the door is capable of (i.e. opening and closing) come under the control of the master, the master can also cast spells from the door as if he were there himself, all the while any damage that is inflicted in return merely damages the door, this will in effect ruin any of the parties chances of surprise, allow the master to assess the parties abilities while remaining safe and sound and finally will probably cause the party to waste some of their juicier items/spells on a chunk of wood and iron, and if the master happens to have a deadly spell or three it could also reduce the size of the party, Of course if you wanted to be really nasty you could have the door open to admit one person and then slam shut on the second person (squish) whilst blasting away with every spell in the mastrs repetoir”
Grendel
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