“ The PCs find a strange helmet, when donned it will take control of that PC and speak and act trough him/her. It explains that it is benevolent and needs their help in a quest and that it will stop possessing the PC when the task is done. Great if a player is gone for a number of sessions.”
“ Game Cliche 1.
All legends are 100% accurate. All rumors are entirely factual. All prophecies will come true, and not just someday but almost immediately.”