7 Votes


Hits: 3497
Comments: 8
Ideas: 0
Rating: 3.5
Condition: Normal
ID: 3448


December 17, 2006, 10:30 am

Vote Hall of Honour

You must be a member to use HoH votes.
Author Status


Yannuzar of Thurgul


Although lost in the mists of myth and time, there are some things known of this â??manâ? and his â??godâ?.

“Thurgul came to me in a vision before I had thought, and I have been with him since the dim times, the dark times before man learned to build or smelt or fashion.”

Yannuzar is referred to as “he who drinks the souls of people”, or “he of millions of lifetimes”. No one knows exactly how old he is, but he often makes reference to the times before man knew fire.
He is mentioned in The Scroll of Aridileth Taman-Bathil as a baneful man.
The few artistic renditions found depict him as a young adult with long dark hair, exceptional build, and a defined hawk-like nose.

He dresses in whatever clothes are appropriate to the culture he is in, although he prefers simple white kaftans with a purple waist sash. In colder climes, he wears a grey woolen robe.

Although he is proficient with swords and bows he never carries a weapon, resolved to using his ability to manipulate the will of others instead. It is said that he can “hold” up to twelve people at a time without trouble.

Being dead for nearly two thousand five hundred years leaves Yannuzar lacking in the more advanced skills. Hunting, fire building, survival, charioteering, and the more “primitive” skills are what he knows.

His primary motivation is to raise the “god” Thurgul to greater heights in the world.
To this end he will “drink the souls” of people and in a grand ritual every new moon allow the “god” Thurgul to drink his soul, thus feeding him not only life, but power.

When “drinking a soul”, Yannuzar places his medallion consecrated in the name of Thurgul on a khetimana, or “one who is chosen”. This makes it possible to channel the energy from the chosen donor to himself. He can hold the life force of only one person at a time. This process leaves behind a withered corpse that appears to be ancient.

At every new moon Yannuzar holds a ritual to “feed” his “god”. Under excellent circumstances he will have several “held” servants to assist him.
The first portion of the ritual is calling upon Thurgul. This required a blood sacrifice, usually one of the “held” servants. Once this is completed, he lays the medallion in the blood on the altar and Thurgul uses this “blood bridge” to pull the life from Yannuzar.
Yannuzar dies when Thurgul is finished draining his life, but he commands one of the servants to place the medallion on just before he dies, “drinking the soul” of another to retain immortality. The withered corpse is then thrown into the ceremonial fire, sealing the life force into Yannuzar.

The “god” Thurgul, as folklore would tell it, is a powerful entity.
Sages still debate on whether this being was an actual god or a demon. There are very few references to Thurgul in the older and more rare texts.
He governed over the gates of the afterlife, holding power over both life and death. He is often referred to as the “dark shining one”.
No other information has been uncovered about him.

Yannuzar is now alive and well, and taking “servants” and converts into the fold, teaching them how to be “drinkers of Souls”.

GM notes: Yannuzar is a religious zealot. His main motivations in life are to raise Thurgul to a status of worship never before imagined and enjoy his “lifetimes of millions of years”.
He is always calm and rarely becomes agitated. He has no fear of death, believing himself the chosen of Thurgul. He will often command his “servants” to do combat for him, if it becomes unavoidable.
He is handsome and very charasmatic, and uses this to convert followers to Thurgul’s banner.
He will almost always try to “convert” a would be assailant rather than kill him. He always does this with a smile.
He takes on no more than three students at a time. The ritual training takes one year, then the three will be able to teach three others each how to be “drinkers of Souls”.

Additional Ideas (0)

Please register to add an idea. It only takes a moment.

Suggested Submissions

Join Now!!

Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 8 )
Commenters gain extra XP from Author votes.

Voted Shadoweagle
December 16, 2006, 20:06
Only voted
Voted Chaosmark
December 16, 2006, 20:21
While I like the concept of the character, I just can't get past the thought that there honestly isn't much background to him. Yes he's an immortal follower of a blood god, but what was his upbringing? Where did he come from? Just how old IS he?
the Wanderer
December 17, 2006, 10:06
First, Thurgul isn't a blood god (That will be explained later).

As for his history...."he has been with Thurgul since the dark times, before the coming of men".
This will make a lot more sense when I get "The Followers of Thurgul" finished and linked, but I'll make a few updates to this sub presently.
Voted Scrasamax
December 17, 2006, 0:40
What CM said. He does seem a bit one dimensional, but a worthy for for a mid to higher level party
Voted manfred
December 17, 2006, 6:54
He's okay. Reading the plot, I wanted to learn a bit more of the religion and the priest, and most of it is covered here. Good work.
Voted MoonHunter
December 17, 2006, 9:16
Other than putting an extra space between paragraphs and sections, like this better than the plot (though the two must exist because either one is pointles witout the other).
Voted Ramhir
December 30, 2010, 11:46

Interesting. Would make a good villain for the paladins in my campaign. He isn't evil, exactly, but he isn't good either, and he is killing people. I like villains that are not really bad. Makes for some good roleplaying. I like it.

Voted valadaar
May 13, 2014, 15:03
This is really good, though I personally "detest" excess quotes. I see Dr. Evil every time....

Link Backs

Random Idea Seed View All Idea Seeds

       By: CaptainPenguin

Elves are not actually aloof. They are actually extremely family-based and insular, and often intermarry inside their families, making them uncomfortable around those not of their family. Therefore, they shield themselves behind pretended aloofness and coldness until they are comfortable in others' company.

Ideas  ( Lifeforms ) | June 16, 2004 | View | UpVote 0xp

Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.