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Comments: 3
Ideas: 0
Rating: 3.1111
Condition: Normal
ID: 991


December 4, 2005, 6:24 pm

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Var Salok


A lich who is worshipped as a god.

Special Equipment:
Club of Teeth (aka Mages Bane) - a long club made of blackened wood studded with dragons teeth.  It confers immunity to lesser magics and if it hits a mage it saps spells from them. It also amplifies necromatic powers and makes it possiable to control large amounts of undead with little effort. It is cursed and will gradually twist the weilder to evil and covetous of power.


A skeleton who wears rich robes and an obsidian crown.


He was a great elven prince, as the legends tell. A warrior – mage of great ability who was the champion of the Elven peoples and slew the great dragon Blood Doom on the steps of the Tower of the Sun. He also pushed back the human expansion from Elven lands and established the boundaries of Sytgar claiming them for his people. He was just, honest, a little stiff in dealings with nonelves but still fair to all. He foresaw the eventual fall of his people and tried to rally them to prevent it. Thus whenever he heard of anything that might help his people he went looking for it.

One such item was the Club of Teeth or Mage’s Bane. Var Salok spent 50 years looking for the club and deep under the Iron Chain he came upon it and destroyed its guardian. Unfortunately when he took up the club, he took up its curse, an unquenchable thirst for power and evil. He gathered his supporters and tried to incite them to eliminate the humans who he now viewed as a scourge. His brother, the King, stepped in and told Var Salok to restrain his senseless rage. Var Salok grew mistrustful of his own people. He poisoned his brother and made a play for the throne, the people became divided some behind Var Salok, the rest behind his nephew Shataxis. A brief civil war erupted between the two factions until evidence was brought forward implicating Var Salok in the assassination. The war was over; Var Salok was tried by his newly crowned nephew and exiled from Sytgar.

Var Salok wandered the human lands for a time, apprenticing himself out to mages only to kill them and take their items. How he ended up in the swamps of Is Ish (lizardman for Black Lands) is unknown but it is thought he came upon two warring band of Salus (lizardmen). Var Salok decided to kill them, he incinerated one group with fire, the rest fell to their knees and began praying to him, calling him a terrible god. This amused him and he got an idea, the Salus were adept warriors and would make good servants, so he played up the god role and after 15 years had united most of the tribes under his rule as “God”.  He then formed the Salus up and attacked Sytgar. The war was fierce and lasted several months. In the final battle Var Salok strode through the fray and found King Shataxis. Uncle and nephew fought, but after a time Var Salok was killed by Shataxis. The Salus quickly carried their fallen god off the field and retreated back to the swamps.

There the body was left with all the shamans of all the tribes and at the end of 30 days of prayers, spells and ceremonies Var Salok awoke. He was now a lich. He at first was quiet upset at the transformation but quickly saw the potential, now he was immortal and he decided it was time to act like a true god. He set his people to building a city in the jungle and began training them to win the war in which he foresaw the finally downfall of the Elves. He taught them to read and how to wield magic. The Salus showed him all the flora and fauna of the jungle and how to brew them, which Var Salok put them to military and other more evil use. When he was ready he attacked. This time his forces marched effortlessly through the Sytgar but the humans who he had forgotten were much more powerful. Var Salok eventually withdrew back to the swamps.

In the last two millennia he has so adopted the “God” role he now truly believes it. He tolerates no impudence but also feels a great deal of love for his children now, who he sees as the perfect being and who have never questioned him or abandoned him or threatened him. The Salus truly believe he is their god, no Salus has betrayed Var Salok, or as they call him “Is –Thalis” (Salus for Black Skull), it is too ingrained in them not too. They just cannot even comprehend it. Var Salok now plans for a world where his children are the primary being with the other races eradicated or enslaved and he ruling all. His stockpile of troops and weapons are almost complete.

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Comments ( 3 )
Commenters gain extra XP from Author votes.

July 29, 2004, 11:24
Makes sense for a land with primitive lizard folk. Could make for a nice consistent antagonist from beginning to end of a campaign or a campaign twist with slight changes. I did something similar with Orcs. My players kept wading through Orcs like a hot knife through butter so I had them united under one Chieftain and gave them few levels in fighter and one level in barbarian depending on EL, except for the elite Orcs of the clan who are full barbarian (3.0). There first encountered after the unification of the clans was a surprise to them. Took time to setup but was worth the wait.
July 30, 2004, 2:19
I like it. I do not love it, but it is a good solid NPC for people to adapt to their games. One thumbs up.
Voted valadaar
November 27, 2012, 9:59
I like the simplicity of the idea of a lich being revered as a god. This one can easily be used.

Random Idea Seed View All Idea Seeds

Hu's Iron Ball

       By: Murometz

Hu was an ambassador of the Seventh Emperor of the Reng Dynasty. Throughout his life he traveled across many miles and lands to entreaty with neighboring kingdoms and the semi-savages who dwelled amidst the Metal Mountains.

During one such diplomatic mission, Hu was gifted a small iron marble as a gesture, by a shaman of the Kiy-Kiy tribe. Little else is known of Hu, but that marble was lost and is now somewhere out there for someone to find.

A tiny, shiny sphere, the marble has several properties. First and foremost it is a strong magnet, considerably stronger than its size and density would indicate.

Secondly, if thrown or rolled upon the ground and the command word is spoken, the iron ball will magically enlarge to either the size of an ogres's head or to that of a great globe, twelve feet in diameter. The rolling ball of either size will continue to roll or fly at the same relative speed it was when launched as a marble, and can thus cause great damage to anything in its path. The magnetic power of the ball will also magnify when enlarged.

Legends claim that the ball has been tossed from besieged castles upon attacking foes and rolled at marching armies in ages past. At the end of such rolls, the larger size globe has been known to not only crush soldiers underfoot, but to also "collect" many dozens of metallic weapons and bits of armor unto itself, appearing as an armored sphere, with swords and spears sticking out from it in all directions.

Owning this powerful marble has its drawbacks. Anyone carrying it on their person, will experience the iron ball's insidious effects after some time. The owner feels no worse for wear, but after two month's time they will suddenly awaken one morning to find that their hair has fallen out completely, their teeth loosened like baby's teeth ready to drop, and their fingernails simply shriveled and sliding off the fingers and toes. Perhaps unbeknownst to the owner at first, the iron ball also renders an owner sterile or barren by this time.

Regular clerical healing will not reverse this horrible malady. Only finding and beseeching a shaman of the Kiy-Kiy tribe to heal the iron ball's effects with their particular brand of magic, will work.

Hu's Iron Ball should be handled carefully by players and gms.

Ideas  ( Items ) | March 8, 2014 | View | UpVote 3xp

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