Wand/Staff/ Arcane
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ID: 426


August 21, 2007, 3:57 am

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The staff of internal pain


An item that puts a horible curse on the victims of its spell.

It was said that the dark wizard Vandole was devoid of all pleasurable emotions, and that he was a soulless corpse that possed great power. All he did was pace around his library, invinting new spells, and gaining new knowledge. He hardly ever left his mansion, but sometimes he would stare out the window, at all the joy and love that he could not experience.
Over time, he became rather annoyed at the fact that he could never have what everybody else had. He began experimenting on a way to "remove" all pleasurable emotions from everyone else, so that they too could share his suffering.
He succeded after three years of research. He had finally imbued the power to destroy peoples souls onto a staff off blueish wood, about 5 feet long. He set out to turn the people of his village. Upon his rampage, he came across a woman about his age.
For the first time in his life, he experienced love. However it was too late, for the staff had already worked its magic upon her, and she could never love him back.
Realising the mistake he had made, he immeadiatly started to find a cure. A holy man came and told him that the only way to release the spell, was if the will of seven people, who once knew the victim, mourned into a goblet of light, and the victim saw his/her reflextion in the goblet.
Since he had removed sorrow from the people of his towns souls, he could find no such people to mourn for her.
He could not cure her, but he could prevent such tragedies from happening to another. He could not distroy the staff due to its magical proberties, but he could hide it from exitence. He journeyed into a deep cave, where he buried the staff, in the place that it resides to even today.

Magical Properties:

The staff is able to place a curse on a target creature/player that causes the being to lose all motivation, and become a "lifeless corpse". (for not literally for those who cant understand quotations) This could be a good senario if the curse is placed upon a character and the other players need to find a way to cure him/her. and since a average party in most games consists of four people, they would need to travel to find people who knew the victim.

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Comments ( 3 )
Commenters gain extra XP from Author votes.

Voted Cheka Man
November 4, 2005, 12:09
Nice, a staff that sucks emotions from the target.Me likes.
Voted valadaar
August 26, 2006, 19:56
Only voted
Voted Murometz
September 16, 2006, 14:29
is that internal or eternal pain?


Random Idea Seed View All Idea Seeds

       By: Ancient Gamer

The air had grown chill the minute they descended into the strange valley, which was unmarked on any of their maps. It was so strange here, devoid of animal life and completely silent. The horses were nervous the entire journey through the vale. As they set about to collect firewood for the campfire they could hear their own voices as dim echoes through the eerie silence.

The food didn't taste anything that evening and their sleep was cold and troubled by nightmares. While they are clearing camp the next morning, one of them stumbles over a piece of stone jutting out of the ground nearby the horses. On closer inspection there seems to be runes engraved into the polished surface. The symbols true meaning is no more known among mere mortals and if they decide to dig deeper, they will discover that it is an ancient altar buried within the soil.

Any historically oriented party member will recognize the largest symbol to be the insignia of the powerful warlock who ruled this realm several centuries ago. At their departure from the area, something will seem amiss with one of the party members and all will remember the stories of the warlock's thousand curses.

Encounter  ( Other ) | December 8, 2004 | View | UpVote 0xp

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