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ID: 5778
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Comments: 4
Ideas: 0
Rating: 3.1667
Condition: Normal
Submitted:
May 21, 2009, 3:53 pm
Updated:
March 30, 2011, 8:25 am


HoH not available due to level or sub is not 10 days old
The Woflo Inn
By: RGTraynor

Beneath the swaying sign of the mouse holding a flagon, the racket of the rundown Mariners’ District of the great port of Warwik City is drowned out by the raucous singing and carousing from inside the District’s oldest tavern ... and ‘tis a bold wanderer indeed who’ll set foot inside unbidden.

The Woflo Inn caters to the buccaneering and smuggling trades, and is thereby watched by the City Guard and under the protection of the Thieves’ Guild.  Funny business is not long tolerated, even if the fanatically loyal clientele permitted the same.  The Woflo is renowned in the Mariners’ District for the best stews in the Old City; there is a large garden in back, and fresh herbs and vegetables can be had in season.  The inn has ample room for guests, as well as two separate escape tunnels from the basement into the sewers.

The innkeeper is Grace, a winsomely pretty redhead who is not yet twenty and has recently taken over the inn from her older sister Elaina; she is still feeling her way around the set ways of the staff and clientele.  The barkeep is Jurgin, a Fristle (cat man) with a love of singing and wenching, and who is himself a tolerably decent fighter with a rapier.

Notables who might be around include several powerful adventurers; Elaina is a water wizard of near-legendary power, and her bodyguard Kardo is a renowned ex-pirate.  During good weather the clientele runs to longshoremen and merchant mariners; when winter sets in, the Inn fills up with buccaneers and smugglers settling in for a few months.

Keva One-Eye, the local ganglord, has a backroom set aside for her uses.  Her lieutenants are Jakaesa, who brokers smuggled goods through a cell of buyers, one of longshoremen and one to launder through legitimate businesses; Layco, who runs street crime in the district, with two loan sharks, a fence, two burglars, two pickpockets and three button men; and Julian, a dealer in opium who runs a profitable pawnshop nearby.  Keva is a skilled knifefighter and a veteran of the underworld wars, and always travels with two ex-legionnaire guards.   Another frequent customer is Galna, a scarred, short, heavy balding man who is head of the largest smugglers ring in the city and kinsman of the Harbormaster; he is often here conferring with Keva and other crime lords.



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Comments ( 4 )
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Voted DrTurtlesse
2009-05-21 05:55 PM
Only voted
Voted Cheka Man
2009-05-21 06:29 PM
0xp
A nice tavern, nothing vastly great about it though. 3/5
Voted valadaar
2009-05-21 06:39 PM
0xp
Nice and to the point, though it could use more interior description and. The various NPCs are briefly presented - little more then names but have the seeds of more.

Summary is a little long winded - I think it is a run on sentence. Also, there are a couple of typos that a spellcheck can remove.

Kudos for the linkage on the first post!
RGTraynor
2009-05-21 07:19 PM
0xp
Hm; I found one typo. What others are you seeing?

As far as interior description, well ... talking about the interior of the common room of a tavern is something like describing the interior of a McDonalds' - seen one, seen most of them. Plain wooden benches, plain wooden plank floor, plain wooden tables, smoky beams, smoky hardwood walls; it's nothing unusual.

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