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NPCs
Minor
Religious

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ID: 4173

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August 4, 2007, 8:26 pm

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Taryne Michar

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A priestess-turned-bouncer because of her devotion to her faith.

Appearance

Taryne is enormously tall, standing at almost seven foot. She is well-muscled enough to make even the toughest warrior think twice about tangling with her. Around her neck she wears a holy symbol of her god.

Because of what goes on after hours, the Mausoleum plays host to more adventurers than most comparatively-sized taverns, and when such dangerous individuals get rowdy, an individual of Taryne’s strength is needed to control them.

History/Background

Taryne is the only priestess who remained when the temple that has since become the Mausoleum was sold.

Roleplaying Notes

She is well aware that the building itself is no longer sacred, she is determined to protect the cemetery from any drunks who leave the tavern. Similarly, she feels somewhat protective of the serving girls who work at the tavern, and is quick to intercept any chance to take advantage of one of them.

Note that Taryne does not know what goes on after hours at the Mausoleum.



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Random Idea Seed View All Idea Seeds

       By: manfred

You meet a large number of villagers, walking and weeping beside the coffin of an old bearded man (or adapt to your funeral customs). If asked properly, you learn about an old wizard, a wise man that long helped the tiny village to grow and prosper. Even after death he shows his favour: he gave most of his possesions to the poorer members of the community. All the villagers show him now respect this way. Why do you ask, are you adventurers? (As a last wish, he left a tiny case for the first group of adventurers that crosses the village).

Encounter  ( Locations ) | August 21, 2003 | View | UpVote 1xp


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