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ID: 6085

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October 13, 2012, 7:09 am

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Ride My See-Saw

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Comments ( 6 )
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RGTraynor
July 13, 2010, 8:35
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This follows Steve Darlington’s excellent format for designing adventures: take an evocative song you like and use it as your inspiration. For the ones I’m posting here, I use Moody Blues’ songs; this one is Ride My See-Saw. The adventure was written for my Firefly campaign, but it works in any SF campaign. Unlike a number other of these plots, it’s not as adaptable to other milieus, but were I to do so, I’d make it an invasion plot: the orcs/Apaches/NVA are coming with an unstoppable force the party cannot hope to defeat or thwart, and they have to manage the evacuation.
Voted Cheka Man
July 13, 2010, 12:58
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Keeping everyone from storming the ship will most likely require some ultraviolence.
RGTraynor
July 17, 2010, 10:04
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Which might backfire, unless you can launch a ship in seconds. Presuming you have your crew all inside and the ship buttoned up ... well, think a mob of five hundred people on the pad, given about ninety seconds, could make the Space Shuttle unable to launch? I could easily see it happening here.
Voted Drackler
July 25, 2010, 22:46
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I especially like the format; it is easily understood and organizes things rather well.
RGTraynor
August 1, 2010, 6:59
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It really is. Steve designed it for doing Buffy games, where sessions are deliberately episodic, and it's surprisingly useful for the format. Absolutely give it a try: just pick song titles from your favorite band and go for it.
Voted valadaar
May 12, 2012, 18:31
0xp

Brutal.  Great job!

 

 



Random Idea Seed View All Idea Seeds

A traveling scholar, digging up the roots of tomatoes that he encounters.

       By: Dozus

There is a small and strange nature-worship cult that has dedicated itself to freeing vegetables. They appear usually in working pairs or trios, arriving to villages and towns separately and wearing the local garb. For some reason, they have taken to disguising themselves specifically as a scholar, a cooper, and a fisher. At night, they will sneak into backyards and side gardens, digging up household fruits and vegetables. They pile the pilfered plants into a cart and vanish in the night. While the townsfolk wake up to empty gardens, the cultists replant the fruits in the wild to let them be "free".

Ideas  ( NPCs ) | February 26, 2013 | View | UpVote 6xp


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