-or- Register at the Citadel
Plots
Crisis
Single-Storyline

4

3 Votes

13xp

ID: 6085
Hits: 529
Comments: 6
Ideas: 0
Rating: 4
Condition: Normal
Submitted:
July 13, 2010, 7:32 am
Updated:
July 13, 2010, 7:32 am


HoH not available due to level or sub is not 10 days old
Ride My See-Saw
By: RGTraynor

Take this place on this trip ... just for me.

Hook:     You’ve made a deal with the estate of a rich magnate to drop off the tangible inheritance to her only heir, a grandson who went out pioneering to a Rim moon in the back of beyond.  Six large chests of locked cargo.  Doesn’t matter there’s just about no trade to Symphony, you got plenty of credits to get there and out, paid in advance, all shiny.

Problem: Oh, sure, you brought some cargo for trade, just on the offchance: they say a fine silver-blue fur’s trapped thereabouts.  The moon’s in the back of beyond alright; no ship’s traded there in seven months.  That wouldn’t trouble the natives none, but six and a half months ago, the atmospheric plant blew and blew badly, well beyond the ability of the pioneers to repair.  This sure as hell didn’t start out an Earth-normal atmo, and it’s fast reverting to a fun old methane type.

Complications: This is a full bore enviromental disaster, no error, the pure quill.  Livestock and people are already dying, the population’s retreated into the valley where the landing town is, and they figure they have weeks left, tops.  A whole lot of people’d love passage out on your ship, wouldn’t they just?  The moon’s population’s about eleven hundred folks left; good luck with that triage, now.  Now they’re a right mannerly folk, but people faced with death do things they wouldn’t ordinarily, and commandeering your ship’s among them.  No local Cortex beacon, of course, so there's no way to communicate with the outside 'Verse except by ship.

(Your heir won’t be among them, belike.  He lived up there on Wolter Mountain, see, that there peak over river.  His fifteen year old pregnant widow’s in town, he made her go.  Dead, he must be.)

Resolutions: Either fix the atmo plant - and we’re talking top of the line high tech, with parts that are just not to hand (how good are your engineers?) - or sail away with whomever you can.  If you’ve got something the size of a Firefly and you pack it to the deckheads, you can maybe get a hundred and fifty people off.  Which ones?  Even there it’ll be bare survival to the nearest interstellar truck stop.  Find out what happened to the heir, if you have the chance ... the lawyers might want to know.

Fun Stuff: Not very.  Every party’s got a grim ep from time to time, and this is it.



User Submitted Ideas (0)

Please register to add an idea. It only takes a moment.

Comments ( 6 )
Commenters gain extra XP from Author votes.
Extra bonuses go to those that spend all votes in between refreshes.

RGTraynor
2010-07-13 07:35 AM
0xp
This follows Steve Darlington’s excellent format for designing adventures: take an evocative song you like and use it as your inspiration. For the ones I’m posting here, I use Moody Blues’ songs; this one is Ride My See-Saw. The adventure was written for my Firefly campaign, but it works in any SF campaign. Unlike a number other of these plots, it’s not as adaptable to other milieus, but were I to do so, I’d make it an invasion plot: the orcs/Apaches/NVA are coming with an unstoppable force the party cannot hope to defeat or thwart, and they have to manage the evacuation.
Voted Cheka Man
2010-07-13 11:58 AM
0xp
Keeping everyone from storming the ship will most likely require some ultraviolence.
RGTraynor
2010-07-17 09:04 AM
0xp
Which might backfire, unless you can launch a ship in seconds. Presuming you have your crew all inside and the ship buttoned up ... well, think a mob of five hundred people on the pad, given about ninety seconds, could make the Space Shuttle unable to launch? I could easily see it happening here.
Voted Drackler
2010-07-25 09:46 PM
0xp
I especially like the format; it is easily understood and organizes things rather well.
RGTraynor
2010-08-01 05:59 AM
0xp
It really is. Steve designed it for doing Buffy games, where sessions are deliberately episodic, and it's surprisingly useful for the format. Absolutely give it a try: just pick song titles from your favorite band and go for it.
Voted valadaar
2012-05-12 05:31 PM
0xp

Brutal.  Great job!

 

 

Join Now!!

Please register to vote or leave a comment



Respected Member of the Citadel


Random Idea Seed View All Idea Seeds

A beautiful, green, peaceful pasture land, rolling hills and flesh grass, with boiling mud flats? And steaming geysers? What fun.
By: Anteaus | UpVote

Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment if you use an idea!
PayPal
Powered by Lockmor 4.0 with Codeigniter | Copyright © 2012 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0195