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Comments: 2
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Rating: 3
Condition: Normal
ID: 735

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Updated:
October 29, 2005, 1:57 pm

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New Herbia

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New Herbia is a new expanding town founded by a two adventurers who accidently destroyed the town that used to be there. Now it is larger and more popular than ever…

Not far from the OgreSalt Ocean’s coastline there stood a small village named Erbia. Erbia was frequented by aquatic humanoids and basically anything else you could imagine that would visit a small town for shelter and food.

Two adventurers, one was a Humanoid Lizard whos mother was a Copper Dragon (Name: Siren) and the other was an Elf whos father was a Brass Dragon (Name: Tharivol) had been coming to this town for about 2-3 years now and had become quite fond of it. One day as Siren and Tharivol were on there way to Erbia an Ocean Giant gone mad was climbing out of the water and heading towards the town. Siren and Tharivol fought with the Giant. Tharivol was knocked unconsious near the end of the fight. Siren managed to slay the Giant but unfortunately its body fell onto the little town and destroyed it and everyone who had not mangaged to flee.

On this day Siren and Tharivol vowed to rebuild it… And they made good on the promise (except that due to communication error the city is now called New Herbia).

Currently the town has a Temple of Healing that is ran by Siren, a WeaponShop run by three random dwarves, a Magic Shop that is run by a strange six-armed pale-skinned humanoid who never speaks, a Orphanage run by charismatic female elves (Tharivols idea), two Inns (one run by a shapeshifter and the other by a centaur), a Collesium run by an Ogre with a monacle, a AllyWay labelled caution in quite a few languages and another Allyway where an assassin sell his poisons and drugs.



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Comments ( 2 )
Commenters gain extra XP from Author votes.

CaptainPenguin
November 12, 2003, 22:25
0xp
Eh...
CrimsonShadow
December 5, 2005, 12:07
0xp
There is quite an array of non-humans running around in this village. You might want to consider toning down the non-humans and turning this into a mythical place that may or may not really exist...just some thoughts.


Random Idea Seed View All Idea Seeds

the dead mechent of death

       By: celticring

To Dougles Nye money is power, a powerful wizard only newly into lich-hood

Originally the son of servants to a noble family, yet he found that life humiliating. "How could anyone stand to serve another?" he often wondered. His father, was a greedy man who offered an explanation one day “It’s all for the coin, every demanding, humiliating thing. It’s for the coin, boy."

So when Dougles began developing the potential for magic, he found a way out of a life of servitude. Learning magic though stolen books, he made his escape. Taking the all the possessions of the lord’s vaults with him. He set out to gain as much money as possible.

His gifts for magic allowed him many advantages other merchants could only dream of. Capitalized on the use of deviation magic, allowing him to always having what the city he is in needs most, whether that is wheat or weapons, poison or drug doesn’t matter to him.

Some would say he follows war, disease, famine, and political strife like a vulture looking for a nice carcass to claim. What they don’t know is he has a hand in the conflict he supposedly follows. Assassinating ruler to incite wars, casting spells that decimating crops, acting as an information broker to both sides in a conflict. Dougles is known as a man who can get what you need to some, to other a monster who capitalizes on the suffering of others.

The lich know as Dougles Nye, prefers the title ”The Merchant of Death” for that shows just how much power money has earned him.

Ideas  ( NPCs ) | January 7, 2010 | View | UpVote 4xp


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