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NPCs
Minor
Criminal/Espionage
3.5
1 Votes

6xp


Hits: 1620
Comments: 1
Ideas: 0
Rating: 3.5
Condition: Normal
ID: 4492

Submitted:

Updated:
January 16, 2010, 9:38 pm

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Nenni-0036.2

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Nenni-0036.2 is a slight, even tiny Oraki, who has taken for herself the mantle of the cat who walks alone.

Appearance
Standing barely a hair over 1.5m, with cool, silvered skin and jet black hair, Nenni is essentially a miniature of her own kind, bearing barely 350 kilograms on her tiny, dense frame.

Despite this exotic coloration, her face is strikingly regular, even pretty, though her narrow features peculiarly feline in composition, with a slender nose and pointed chin, accented by a set of long, narrow canine teeth, and slit, reflective golden eyes.

Peculiarly, she prefers colorful clothing, often a bright color dappled with spots or stripes of a darker color, in a strangely cat-like pattern.

History/Background
Born well after the brief war known as the Trial of Blood and Fire, while the children of Sanctuary pursued alliance with the human worlds, the young girl had a great deal of time to be a child, quite unlike the earlier generations of the Oraki. And in that childhood, she came upon the works of an ancient human writer, by the name of Kipling. While she knew the works could not be true, she felt the story with in them to be valuable, and saw in them, a reflection of what she wished to be, and from that reflection she named herself. She would be the Cat Who Walked Alone.  

And taking up that name, she took up the puzzles and stories, and from them, she learned many a trick, and her mind was nimble enough for her to devise ruses of her own making. It was long into her self-training as a con-woman and trickster that she would meet Peregrene, and successfully ensnare him, into accepting her as one of his own soldiers, without the usual bondage. It would be with a rueful expression that he would admit his surprise and defeat, and accept the offer.

Now, Nenni acts as the face for his unit, earning them passage and materiel that they should never be able to obtain.

Roleplaying Notes
Nenni is, first and foremost, a deal maker. Her sentences are slippery and confusing, save where they are traps, and her words are as sweet as honey. Only her own arrogance can trap her in negotiation.

On the very, very rare occasion that Nenni is forced to fight, she will fight much as a small cat of prey might fight a larger beast, slashing and tearing at its flanks with her long claws, and attempting, at all costs, to take the foe’s back. Still, despite her lithe quickness and the durability bestowed by her metallic constitution, she is no great fighter, and will seek to withdraw to the shadows to strike from them whenever possible. Surprisingly, this is often aided by her choice of clothing, which breaks the lines of her body and helps her blend into the shadows cast by the environment.



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Comments ( 1 )
Commenters gain extra XP from Author votes.

Voted valadaar
October 30, 2007, 14:14
0xp
Okay, as a minor character, this is quite good. I seem to be more used to the major characters these days, so I passed over voting.

A little Anime in feel (though I think that was your intent), but it does conjure up a clear image.

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the dead mechent of death

       By: celticring

To Dougles Nye money is power, a powerful wizard only newly into lich-hood

Originally the son of servants to a noble family, yet he found that life humiliating. "How could anyone stand to serve another?" he often wondered. His father, was a greedy man who offered an explanation one day “It’s all for the coin, every demanding, humiliating thing. It’s for the coin, boy."

So when Dougles began developing the potential for magic, he found a way out of a life of servitude. Learning magic though stolen books, he made his escape. Taking the all the possessions of the lord’s vaults with him. He set out to gain as much money as possible.

His gifts for magic allowed him many advantages other merchants could only dream of. Capitalized on the use of deviation magic, allowing him to always having what the city he is in needs most, whether that is wheat or weapons, poison or drug doesn’t matter to him.

Some would say he follows war, disease, famine, and political strife like a vulture looking for a nice carcass to claim. What they don’t know is he has a hand in the conflict he supposedly follows. Assassinating ruler to incite wars, casting spells that decimating crops, acting as an information broker to both sides in a conflict. Dougles is known as a man who can get what you need to some, to other a monster who capitalizes on the suffering of others.

The lich know as Dougles Nye, prefers the title ”The Merchant of Death” for that shows just how much power money has earned him.

Ideas  ( NPCs ) | January 7, 2010 | View | UpVote 4xp


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