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Items
Jewelry
Cursed
3.46
12 Votes

28xp


Hits: 3149
Comments: 6
Ideas: 0
Rating: 3.4583
Condition: Normal
ID: 646

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Updated:
June 26, 2007, 2:44 pm

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Lucint's Blood Amulet

By:

Even an evil genius can make a mistake…..or two.

Excerpt from the journal of Lucint

Page one: ...Killing the demons wasn’t the hard part it was collecting their blood in a cauldron of sorts. After a bit of boiling and the proper reagents are added though my power will increase tenfold! The amulet will be the greatest work I have ever completed! But the time for keeping such records will come, for now there is much work to be done.

Page two: After three days of work things seem to be going flawlessly. Though I doubt leaving my imp in charge of the project whilst I write this is a wise idea, he could not possibly be so incompetent as too destroy my work. And even if he is a fool I could desperately use the break. Though I doubt this will last long…...Curse my paranoia!

Page three: Well my worst fears have come true. The imp is such a fool that he could not follow the instructions "stir the cauldron and make sure the fire does not die down". Because some of the blood coagulated I had to get some more, a purpose the imp was more than suited for. At least he found a use in death. I now doubt the amulet will be half as strong as I had planned. Such a waste…..such a catastrophic waste. Should the amulet be totally faulty I can just send it through a portal and be done with it.

Magical Properties:

Lucint’s amulet was supposed to bring great power to a spellcaster. Instead it does just about the opposite.
When a spellcaster dons this amulet all of his spells are turned into harmless versions of themselves. That dreaded fireball becomes a warm summer breeze. The massive demon that was summoned turns into a harmless furry creature.

Even spells the do not harm others are rendered useless. The healing spells just give a person a dull numbing of the pain. Spells used to increase a mans capabilities will just make him think he is stronger.



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Comments ( 6 )
Commenters gain extra XP from Author votes.

Voted Cheka Man
June 9, 2005, 15:42
0xp
Interesting. When the amulet is taken off how long does the effect last? Maybe spells appear to work as they are meant to, in the eyes of the caster? 3/5
Lucint
June 9, 2005, 15:49
0xp
I was thinking have the effects end when the amulet is removed.
So naturally a smart man would remove it immediatly. That is if he doesn't think the spell simply failed.

Having it appear to work from the casters point of view is an interesting idea. Though I'm sure he would be a bit confused as to why an enemies hair is blowing when a fireball smashed into him. He would also look insane to his allies and enemies alike.
Voted Dragon Lord
June 10, 2005, 7:53
0xp
Hmmm... interesting idea

I like the idea that the wearer thinks his spell still work - explains why he doesn't simply remove it

Might be an effective way of controlling that troublesome mage who's always disrupting your parties - simply give him this amulet and he is transformed into the (unwitting) court jester

Overall I quite like this one - 4/5

Just goes to show - a post doesn't need to be long to be good, just thought provoking
Voted Anteaus
June 11, 2005, 11:36
0xp
Good post. I love the excerpts from the records and it is a very good and interesting item. Good Work.
Voted OmegaDraco
August 28, 2012, 15:52
0xp
Good item. Very easy to incorporate. Lots of potential for fun. The excerpts are a really cool backstory approach. A good twist would be that the amulet makes the wearer feel more powerful. That would make the wearer keep it on longer and want to try new things with it, but a PC is likely to be mad at wasting so much effort once he/she realizes that it was a dud.
Voted valadaar
May 15, 2013, 9:50
0xp
A nice, simple item which can be tossed in pretty much anywhere.


Random Idea Seed View All Idea Seeds

       By: Raptyr

Nine times out of ten, it’s the undead that do the running.

Not strictly animal or vegetable, the Corpse bud is a peculiar individual that shares characteristics from multiple kingdoms and species. In appearance, all corpse buds bear a shape of a large rounded top bud divided into four lateral segments, and a much longer, narrower bottom bud, also divided into four segments. Between the two halves are a set of four radial limbs, rounded on top and flat on the bottom, covered with tiny serrated hooks facing towards the body. In overall size, it’s limbs reach as wide as a spread hand, with the body being as thick as a fist. It is as long as a human hand from top to bottom.

Internally, the top bud of the corpse bud contains a bacteria filled membrane that produces the hydrogen that the corpse bud uses to stay aloft, and a series of fungal gills for the dispersal of spores for reproduction. The lower half of the bud contains a number of fine filaments, as well as a sharp barbed stinger containing a powerful local anaesthesia.

The Corpse Bud mobilizes by inflating its top bud, and steers by rotating its arms rapidly about its body. The corpse bud ordinarily drifts with the wind, orienting towards the scent of recent decay and death. It preys on the recently dead, burrowing the lower bud into the victim, using the anaesthesia in case the victim is dying, and not truly deceased. Once embedded, it releases its filaments into the body, replacing the current nervous system. This gives it full animation of the body, and allows the corpse bud to direct it.

Corpse buds are not a malevolent species, being primarily concerned with breaking down the host body for food, and infecting the reproductive cycle with spores in order to mate with other corpse-bud bodies. To preserve the corpse for this purpose, Corpse buds will seek out dry locations to prevent bacteria from destroying the corpses. This often causes a large number of corpse buds to gather in a single location.

In culture, Corpse buds are used to repair broken spines or degenerative diseases, as the sentient mind will easily overcome the mind of the non-sentient corpse bud. Once infected by a corpse bud, however, removal is usually fatal, and the infected individual cannot reproduce, or risk infecting another. Thus, it is a technique often reserved for the elderly, or a last resort.

Necromancers and other dark sorcerers will often preserve the corpses of their victims magically, and infect them with corpse buds, creating traditional undead as well, so as to seed their lairs with undead both offensive and non, in order to throw their enemies off balance. They will also enslave the rudimentary minds of the corpse buds, and transform the docile things into a plague. There have also been accounts of magically transformed corpse buds with stronger minds and a taste for living flesh, but thus far all accounts are unproven rumors.

Ideas  ( Lifeforms ) | October 12, 2011 | View | UpVote 3xp


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