Kadarin is a rather non-descript young man of 20 years. He is tall, slightly underweight and has the pallor of one who has spent too much time in front of books and out of the sun. Generally quiet and unimposing, this is further reinforced by the drab grey robe he wears. His bear head sports a crown of generally disheveled black hair, and grey blue eyes look out from under the disordered bangs.
Magecraft was not the vocation those who knew Kadarin would have expected him to follow. Born of a poor family, he spent much time on the streets, supplementing his family’s mean income however he could manage. Blessed by quick hands and an even quicker wit,he taught learned slight of hand, and some other lessons, with some help from Ashala, an entertainer, and fellow street-rat.
Raiding the garbage pits outside various businesses, he managed to assemble a lab, of sorts, in his parent’s root-cellar. There he performed many ‘experiments’ whose end product was generally dead rats and insects, though one incident left a stench in the cellar that lasted for days..
Real magic, Kadarin thought, was a door closed to him.
Amused by his nephew’s skills, Kadarin’s uncle, a local ‘businessman’ with many links to organized crime, sponsored Kadarin into true magic studies. With his uncle as a patron, he quickly excelled in his training. He did, however, come out with a rather large debt with his Uncle. When asked, his uncle simply said "Don’t worry, when the time comes, I’m sure you’ll pay me back. We have plans." He would not elaborate further, and Kadarin did not press the matter.
Now Kadarin is obsessed with settling accounts with his uncle, on his own terms. He fears that the payment will cost him more than gold, as he knows his uncle is not a good man. Kadarin wants to accumulate enough gold to cancel his debt before his uncle names his price….
Additional Ideas (4)
Class: Magic User(Mage) 5
Dex 15 (1 point bonus to AC)
Paralyz./Poison/Death Magic: 14
rod, staff, wand: 11
Breath Weapon: 15
(you're kidding, right?)
Common (written and spoken)
K'tonian (written and spoken)
Ancient K'tonian (written)
HP - 7/7
AC 2 ( Base 5 (bracers), (-2) Ring Prot +2 1 Dex (AC 2),
THAC0 - 20
Current XP -
For Next level -
Armor (Unearthed arcana - AC 8 until damaged)
Fireball, Feign Death, Slow
4th level -
Polymorph (Other), Evard’s Black Tentacles, Plant Growth
Dull Grey Robes(worn)
Bright Blue robes (carried)
Bedroll & blanket
Backup componets pouch(hidden in robe lining)
Paper & charcoal
Number of small vials with stoppers
Metal-shod (both ends) oaken staff.(d6, but -5 due to non-prof)
Sling & 12 carefully selected stones (1d4 dmg)
2 Heavy lead bullets for sling(2d5 dmg)
Ring of Protection +2 (From Uncle)
Scroll with 4 spells, 2- 3rd, 2-4th 1-5th (fireball, protection from normal missiles, wall of ice, stone-skin)
Vambraces of Defense (AC 5), usable by anyone even mages(!)
1 scroll w/5 spells. Dimension Door x2, Locate Object x2, Plant Growth
Shrunken Spellbook (functional but shrunk to 1/12th size)
Thick, glass, Jar of ooze (instant demodand, just add water?)
Scroll of something (language not understood by anyone present)
Surprise Attack - Toss staff to attacker. Take cover, including using other persons
Basic Attack - Will take cover behind other persons/objects as available. Will fire sling stones when clear of immediate threat.
Attack of Opportunity - If at sling range, will fire, otherwise help others. Spells too precious to use without direct thought
Injured - Scream and run
Injury - Apply direct pressure and hope it wasn't the cleric who dropped.
Special - Will ALWAYS try and figure something out in the situation at hand before acting. Has too few hp, spells and weapons to ever act rashly