Forest/ Jungle
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Comments: 4
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Rating: 3.3333
Condition: Normal
ID: 712


December 31, 1969, 7:00 pm

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In the thick, swampy jungles of the south, the oldest and greatest city of Lizardfolk rises majestically over the forest canopy.

In the far southern jungles, where strange beasts live and diminutive tribesmen live in the trees, the human-like reptilians known as the Lizardfolk live, hunting through the jungle, splashing in the swamps. As far as even elven memory permits, these Lizardfolk have lived in the jungle, predating humans and elves. These Lizardfolk are tribal by nature, and thus, have few true cities. But the cities that due exist are magnificent, and the greatest and oldest of these cities is Itza, which was old when the world was young. Itza is built in the Lizardfolk style as a group of gigantic step-pyramid s(Think ancient Mayan or Aztec architecture) made of stone blocks taller than a Northman and perfectly carved. Even after millenia, the stonework of Itza is flawless, unchipped or cracked. The pyramids are arrayed along a central plaza of stone pavement with hundreds of statues along the sides. At the end of the plaza (Called the Grand Way of the Quetzalx), the greatest pyramid in the city stands, covered in jade and gold. This is the Pyramid of the Sun, where the High Priest Xhilipepa is entombed as a living mummy sheathed in gold. The king (Called the Inti) of Itza is named Old One (He is the latest in a line of Old Ones) and he lives in the temple of Chotec, the Sun God, above Xhilipepa’s tomb. Along the main plaza are the other pyramids, the Pyramid of Tenehuini, where the temples to the other gods are, the Pyramid of Mixpoco, within and underneath which are living spaces, the Pyramid of Tlanxlatec, the location for education for young Lizardfolk, the Pyramid of Wakmotl, a great monument to Lizardfolk and their gods, and the Pyramid of the Dead, under which is a massive cavern full of the mummies of all the previous Intis of the city. At the far end of the plaza, opposite from the Pyramid of the Sun, is a deep rocky pit full of water known as the Sacred Cenote. The Lizardfolk cast sacrafices into the Sacred Cenote to please the gods Mixtlantecuhtli, Xipe-Totectli, Chayu, Chacmul, Tlaxi, Sotec, and, of course, Chotec.

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Comments ( 4 )
Commenters gain extra XP from Author votes.

July 16, 2003, 19:28
A nice setting for a lizardman encounter.
the Wanderer
December 13, 2006, 11:08
Great concept!
A bit of formatting and a little more detail would be in order, but other than that I like it.

Please polish this gem. I have a soft spot for lizardmen....
Voted Cheka Man
December 13, 2006, 11:43
I like it.
Voted valadaar
October 22, 2013, 12:08
Only voted

Random Idea Seed View All Idea Seeds

       By: ephemeralstability

On route from Geli to Nekrass the characters meet a peasant boy on the road. He's wandering in the direction from which they've just come. If this seems a little bit incongruous, they may wish to ask him a few questions. He's perfectly willing to talk: he's called Lamish and he's run away because he knows he is the heir to the throne of Geli and his parents didn't believe him. How far is his home? About five weeks walk from here. How much has he eaten? Nothing. Has he drunk? Only from the filthy roadside ditches. In short, it's a wonder he is still alive. And yet he seems perfectly healthy.

Is he a thief, waiting for travellers to trick? Is he lying because there's something more sinister under all of this? Is he telling the truth? And anyway, what should the characters do? Do you take him to Geli? Do you try to find his parents? Or leave him to make his own way?

Encounter  ( Locations ) | September 23, 2003 | View | UpVote 0xp

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