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Comments: 11
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Rating: 4.6667
Condition: Normal
ID: 166


January 15, 2006, 11:27 am

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Cheka Man
Michael Jotne Slayer

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Honor Among Thieves


When a very old ring is anonymously sent to the authorities accompanied by a cryptic note, they are confused.  But much more is at stake…

“The line ends with me.”  That was what was scrawled in a shaky hand on the note with the ring.  The ring had been anonymously sent to the authorities in the night.  It was a very old silver ring, but evidently well cared for.  It had some kind of symbol on it.  Not knowing what else to do, they had a reknowned scholar come in to tell them what he could, in an effort to help find the owner.
But what he told them scared them.  This was the legendary Seal of Thieves, the mark of the King of Thieves and his Court.  It was said that no one ever tried too hard to catch him, for he was a good man.  But he had not been active in several years.  Some of the younger men doubted that he had ever existed.  But here was proof, and something very strange was going on.  Until further evidence was found, the ring was put into safe hands.

Jacques had been King of Thieves since he was twenty seven.  He’d had a lot of fun, and he’d even done some good.  But he was an old, old man now, and dying.  His beloved wife had preceeded him years ago, his children were all grown and had children (and in one case grandchildren) of thier own.  He was tired, and ready to pass on the title to the next thief.
But that was before the young man appeared.  He made it clear that he intended to be the next King of Thieves.  But Jacques had discovered that this young man was far from the kind of man to wear the Seal of Thieves.  He was interested only in the charmed life of the King of Thieves, and getting what he could for himself.  Quite the opposite of what had, for generations, been tacitly seen as the duty of the King or Queen of Thieves: the protection and well-being of the lowest classes, and the populace in general.  Jacques may have been ready to retire, but he was not willing to pass the title to him.
So he did the only thing he could think of; he broke the Line of Thieves.  The title could only be transferred if the Seal was stolen from the current living King or Queen.  Giving it did not give the title.  So he sent it to the authorities, and went into hiding.

Now, the young thief is ransacking the city for both Jacques and the Seal of Thieves, intending to force Jacques to reclaim the ring and then steal it back.

The PCs come into town to be greeted by news of the string of queer break-ins in the guardhouses and the jewelers sector.  No one has any idea what’s going on, or why nothing was taken.  Maybe they meet the thief one night…

One of Jacques’ children or grandchildren, worried about him, is trying to find him, and the PCs look like they could help.

In an effort to figure out what the hell is going on, the authorities have offered a reward for information on the King of Thieves or his location.

Getting tired of searching for Jacques, the young thief could kidnap one of his relatives, trying to force him out of hiding.  Perhaps Jacques would need some help from, say, a band of tough young adventurers…

Maybe one of the PCs is destined to become the next King or Queen of Thieves.  Perhaps the young thief does manage to reclaim the Seal and force it upon Jacques.  The PC could either steal it from him before the other man has the chance, or steal it from the young man himself.

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Comments ( 11 )
Commenters gain extra XP from Author votes.

August 23, 2004, 17:12
Along with the ring itself, this is a great plot. It has all of the attributes I look for (interesting hook, personal detail, well written, and plot hooks) as well as not being monsterous in size.

August 23, 2004, 20:05
Back with a bang, I see, Ria :)

Ria Hawk
August 23, 2004, 21:04
I do try.
January 20, 2005, 9:37
I'm really glad that random plots and settings appear on the front page everytime I come here. If not I may not have seen this.

Nice job Ria...
Cheka Man
January 20, 2005, 17:04
Dragon Lord
January 21, 2005, 8:28
And there was me thinking that the "thieves guild" was just another boring old cliche - nice one 4/5
Voted Cheka Man
May 11, 2006, 12:41
This is one of the better plots on this site.
Voted Strolen
May 17, 2008, 6:41
This is a great, fun idea. This could be a quick sideplot for the players or turn into a running background event forever. I was a little confused at the beginning but that middle paragraph with the explanation brought everything to distinct clarity and ideas erupted.

Great plot idea!!
Voted Kassy
November 19, 2008, 8:25
Excellent idea for a quick adventure.

Voted Michael Jotne Slayer
February 22, 2011, 11:13

Quality plug&play material. It reminds me of a solid and short three option scenario plot. Short, sweet and easy to use.

Voted valadaar
February 27, 2013, 14:34
A very simple, but potentially quite involved plot. Too bad Ria has not been about in a long time.

Random Idea Seed View All Idea Seeds

       By: Almar

While setting up camp for the night, the PC's are aproached by another group of adventurers who seem nice enough. The road is somewhat dangerous and the other group suggests camping together. The two bands split watches, one adventurer from each group watching at once. The night goes by without incident, the next day the PC's travel with the other group as they are going the same way.

The group consists of Hordel the ranger, who is skilled with the bow. Hordel is a quiet man who speaks little but appears quite skilled. Dremar is a barbarian who is a little excentric, he seems to be an excasive drinker and thiunk that battle is the solution to everything. He appears to be a stout and powerful fighter with his greataxe. Ferrin is the leader of the group, a rouge by trade. He is daft and witty, speaking with the PCs often and asking many questions. He fights with finesse with his rapier. Preminitat as a cleric but he will not say which god he worships. He uses his spells to empower and heal his party and fights with a club. He sticks close to Ferrin. Ferrin is a great talker and tells much of himself and his party, but asks even more about the history and capabilities of the PCs. He tells of some adventures his party has had, and they seem like an interesting group of mercenaries. Hordel is quite and has little interest in speaking with the PCs, he ignores most questions. He spends a lot of time with Dremar and sometimes Ferrin. Dremar seems to not care about any questions ansked to him, nor does he seem to know the answers. He seems battle hardened and is a simple man. Preminitat rarely starts conversations but will speak with the PCs. However, some of his accounts of the party's history seem to condradict those of Ferrin.

The Party spends another night and day with Ferrin's group. One of four things can happen on the third night.
1: While eating dinner around the fire, Ferrin gets into an argument with one of the PCs when he/she mentions the discepincies between Ferrin's stories and Preminitat's.
2: Hordel gets mad after repeated questioning about his life from the PCs.
3. Preminitat gets mad after repeated questioning from the PCs about what god he worships.
4: One of the PCs rejects the offer of a drink from Dremar and he takes it as an insult.
All of these scenarios result in a battle between the parties. If Ferrin's party is defeated and still lives he swears vengance. His party may then cross paths with the adventurers again.

Encounter  ( Locations ) | November 15, 2003 | View | UpVote 0xp

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