Login or register. (You can now login/register with your social networks.)

Lifeforms
Fauna
Underground
2.5
3 Votes

4xp


Hits: 3297
Comments: 3
Ideas: 0
Rating: 2.5
Condition: Normal
ID: 1204

Submitted:

Updated:
October 28, 2005, 1:36 pm

Vote Hall of Honour

You must be a member to use HoH votes.
Author Status

Options


Print Friendly and PDF

Glow Leach

By:

A life form that emits bright light while feeding.

Full Description
The Glow Leach is a creature that looks more like a cockroach shell than a leech. It has a hard, smooth shell of a translucent black color when dormant. This shell can be handled safely with no danger. The Glow Leach becomes active when the concave part of the shell is pressed against a living creature.

While dormant, the Glow Leach usually has small lights, fainter than embers, closer to starlights, playing under its shell\‘s surface. It uses these lights to communicate with other Glow Leeches. They are social creatures, and if a Glow Leach is seperated from other Glow Leaches for more than 5 days, it will sicken and die.

They reproduce when they encounter another life form. If the Glow Leach\‘s concave surface, it\‘s \‘mouth\’ is placed on a living creature, it will begin to draw the creature\‘s life force from it to begin to reproduce. While feeding, the Glow Leech emits a bright light that attracts other Glow Leeches. No other known light, magical or natural will attract Glow Leeches. For every extra Glow Leech that joins with the first feeder, the number of motes increases expodentially.

That means only 1 glow leech will produce 2^1 leeches, 2 will produce 2^2 or 4 leeches, 3 will make 2^3 or eight leeches and so on.

The motes act more like spores and are cast off as the conflaguration of Glow Leeches finishes consuming the life force of the creature. The original Glow Leeches are destroyed in this reproduction. The motes float down, glowing like falling embers, and take root and begin to form a new shell. Motes mature into Glow Leeches after 3 months.

Magical Properties:

Glows as bright as sunlight for the radius of a torch. If a creature is harmed by naturally made light, rather than the usual \‘pure\’ sunlight, this light will harm said creature.



Additional Ideas (0)

Please register to add an idea. It only takes a moment.

Join Now!!



Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 3 )
Commenters gain extra XP from Author votes.

Voted MoonHunter
November 6, 2005, 18:22
0xp
Not my favorite Agar post
Voted Zylithan
November 16, 2005, 21:28
0xp
I assume the host/victim is harmed somewhat while being fed upon? How do these creatures move on their own? Could you explain more what you mean by they are social?
Voted valadaar
January 23, 2007, 18:42
0xp
I think glowing would be a problem since it would be much easier to detect and remove them.

This one needs a lot of work!


Random Idea Seed View All Idea Seeds

Fear the Gods

       By: manfred

Culture/Religion: based on fear and respect. Gods are very dangerous creatures, sometimes friendly, often not. Temples are the way to make contact with them... if not easier, then at least more concentrated in one place. Were it not for the temples, gods could be running amok among the people. Therefore, mortals have to keep the gods close to temples, entertained and worshipped. It doesn't make the bad ones any friendlier, though (and is no guarantee some won't go on trips now and then). Still, there have to be priests that are hardy men, able to survive the rigours of their position, get a sufficient number of worshippers to make the gods feel important enough, and mediate the contact between mortals and immortals.

Ideas  ( Society/ Organization ) | December 15, 2006 | View | UpVote 0xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0212