Intelligent Species
7 Votes


Hits: 1305
Comments: 13
Ideas: 0
Rating: 3.0714
Condition: Deleted
ID: 5779


October 13, 2012, 6:52 am

Vote Hall of Honour
Author Status


Join Now!!

Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 13 )
Commenters gain extra XP from Author votes.

Voted DrTurtlesse
May 21, 2009, 19:07
I get a better idea of the race's personality in the Khibil sub, but both are very good.
Voted Cheka Man
May 21, 2009, 19:31
I like this cat-race.
Voted Moonlake
May 21, 2009, 20:09
A solid submission but I personally would like to know more about how this race is different from humans in terms of social customs although this sub seems to imply that they have almost perfectly assimilated into human society and culture. Nevertheless, I like the description in the summary box. In fact, I like all of summaries in your submissions. In fact, I would suggest that you put the paragraph into the main body of the submission where it's more noticeable b/c it greatly enhances the atmosphere of the piece. Maybe put these paragraphs in italics before the Full Description? the HTML syntax for it can be found on the RHS panel of the add submission page (there should a link titled HTML help) if you don't know off the top of your head.
Voted Scrasamax
May 22, 2009, 9:36
Yay cat-people.

They are from the desert.

Pretty sparse on the details and follows the basic perception of what people think of cats. I have 3 cats, all of them have widely different temperaments and attitudes.
Voted valadaar
May 24, 2009, 19:49
Have to agree with Scras here- there really is nothing to differentiate them from generic cat people.

I think the choice not to have specific cultural differences is a mistake for these races. Humanity alone has huge differences, a different species should have even more, no matter how well assimilated.
May 24, 2009, 20:23
Ah, but there you fall into the trap: humanity has huge differences, yes? Fair enough, I think we can all agree on that.

What are the religious practices of humanity? What are the dining customs? How do humans treat one another socially? Their mating customs? Child rearing habits? What political constructions do they put together? Are they warlike or peaceable? How do they do conflict resolution? Any particulars to mention about human language? What are the folk customs, holidays and traditions?

We could all come up with a great deal of info on each of those, and a great deal to directly contradict everything that's said. That's the problem here: people expect non-human races to be monolithically lockstepped into rigid traditions, customs and practices that humans in no particular whatsoever follow as one.

Now I accept that's the way of it in most RPG words: that ALL elves act like this, that ALL orcs act like that, that ALL dwarves are wondrous craftsmen, that ALL halflings are natural thieves. I just don't presume that a race *which explicitly assimilates into human cultures* will have a raft of distinctive cultural practices anyway, just because we've come to expect that RPG races must have them.
May 24, 2009, 21:47
I guess even a couple to make this more then just, well, cats...
May 25, 2009, 17:42
iThat's the problem here: people expect non-human races to be monolithically lockstepped into rigid traditions, customs and practices that humans in no particular whatsoever follow as one/i

I am going to have to object to this sentiment. I think you have presented an invalid argument to cover the fact that your cat-people have no defining characteristics. Your Fristles as presented are Cat people who have an aptitude for magic and are not priests. You have given no insights into their culture, their lifestyle, just a cardboard cut out of Fritz the Cat dressed for the Renaissance Fair.

I hear constantly that Stereotypes and generalizations are inacurate and unfair. To that I say bologna, because if there wasnt a grain of truth in a stereotype or generalization it wouldn't hold up and therefore wouldnt exist. If you say your catfolk are elitist epicurians, that doesnt confine all of them to that mode, it just gives a basic to measure them against. Not all of them are going to be Model X citizens.

Your arguement is reflexive in response to criticism, and unfortunately not admissable
May 27, 2009, 4:47
There's nothing invalid about the argument; that you don't LIKE the argument is another animal, but your disagreement doesn't make it "not admissible." (And I'm somewhat taken aback: is a personal attack such as telling me my response is reflexive lashing out usual on this site?)

But if you're claiming that there aren't a lot of defining characteristics separating this race from humans ... well, yes. You're right. There aren't.

What I'm doing here is presenting elements from my gameworld, as they exist within it; I'm quite literally cutting-and-pasting. I gather it would suit the amour propre of some for my world's races to have a lot of quirky, distinctive cultural practices that the vast majority of members embody. For most of them, there aren't and they don't, any more than humans do: humans don't follow the same religion, don't speak the same language, don't have the same festivals or holidays, don't have uniform marriage or mating practices, don't raise their children the same way, don't have uniform dining customs, don't maintain identical political structures, etc etc etc.

If it suits you to borrow any of the races, you can graft on whatever elements suit your own preferences or that of your campaign. If not, it's a moot point. I just don't believe in dressing things up with elements I neither use nor believe in just because people think they ought to be there.
Voted Kassil
May 25, 2009, 21:51
I would have to concur - even among humanity, there are overall trends that can be used to broadly script out what we are, as a collective group. There are wide variations - both individually and culturally - but these don't invalidate the general overview.

The description you've given suggests little beyond 'This is a cat that someone taught to be bipedal, but to make it special it's EXTRAPLANAR!'

Please, more details. I'd honestly consider this much more of a stub than a full submission as it currently stands. It has potential glimmers - but as it stands it's almost a cardboard cutout of Anime Catperson, to me.
May 27, 2009, 10:39
Okay, so I think the problem here is a matter of expectations and implicit thoughts of "how things are done."

As a stand alone sub, it is a bit incomplete, but as a scroll entry for say, the Minor Races of your world, or as a stub in a codex of the same it would be fine.

Main submissions are given a greater level of scrutinty then the above options, and so that is where I was coming from with my comments. I was a assuming a level of knowlage inapproproate for a brand new user.

So thats my suggestion - make a codex or a scroll to contain those races you don't want to work up in full, and promote them to full subs in the future should you wish to do that.

May 27, 2009, 13:08
That, or just delete them altogether.

There's still a conceptual thing I think's being missed. It's not that this submission is "incomplete" or that I "don't want to work up in full" - this is all there is to say on this race. It's as complete as it's going to be, short of the ability to post artwork. Fristles, Chuliks and Khibils are not minor races on my gameworld; no races other than humans and orcs outnumber them, and a "minor races" scroll would be misleading. (I don't get to designate stubs yet, as a new user, but that's a quibble.)

I'm sorry if they're not worthy of submission - especially given MoonHunter's inviting me to join the site stems from seeing those three posted in a thread about ideas for non-classic fantasy races. But if it's the case that race submissions to this site have to have a minimum page length, with at least five (or ten, or ...) quirky customs or traits that their every member shares above and beyond the ones I've already included, the only way these will ever pass muster is if I pick a half-dozen of the same out of a sociology or folklore text at random and bolt them on. My energies are better devoted to posting writeups people prefer to see, which already are of the proper length.
Voted Michael Jotne Slayer
May 27, 2009, 14:27
Easily expanded upon, short but solid.


Random Idea Seed View All Idea Seeds

       By: CaptainPenguin

A certain culture has a curious pass-time- muscle art.
Muscle artists (who are called by a special name) work hard to sculpt their bodies, trying to become as muscular and buff as possible. The best among muscle artists look almost grotesque in their amazing muscularity, Atlas-like giants with shiny, oiled iron arms and legs.

Ideas  ( Society/ Organization ) | April 3, 2005 | View | UpVote 0xp

Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.