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Comments: 9
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Rating: 4.25
Condition: Normal
ID: 4131


July 22, 2007, 3:03 am

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Cheka Man

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Faysal the All-Knowing


"... I *hate* being right."


Faysal is a short, balding man of indeterminate age.  His face is still relatively unlined, except for crow’s feet around his eyes, the result of squinting for most of his life to compensate for his poor eyesight.

His clothes were once expensive and flashy, almost guady.  However, he’s been neglecting his appearance for quite a while; his clothes are ragged and exceptionally filthy, and his thinning hair is greasy. 


Faysal was the son of a carnival roustabout.  He grew up traveling with the carnival, picking up some odd talents from the performers.  The gypsy fortune teller saw that he had a gift, and imparted to him some of her secrets and honing his mystical talents.

Or so he claimed.

In reality, Faysal was a fishmonger’s son, who had a horror of honest work.  That, coupled with a natural flair for showmanship, lead to his one and only great love: the art of the con. 

He can’t remember what gave him the idea, but he decided to pass himself off as a mystic and seer.  He started off as a fortune teller, and like many of his fellow frauds, could make some steady coin telling people what they wanted to hear.  But he wasn’t content with that, and aspired to greater things.

He began hinting that his talents extended farther than simple fortunes.  But of course, he wasn’t sufficiently trained to apply them in a specific fashion.  After a few well timed "warnings" and some clever research, he had noble patrons practically falling over themselves to pay for his "training" (expensive, naturally) and giving him gifts to make his life easier so that he could focus on developing his mystical ability to see the future.  His scheme worked, to a point, and he was thoroughly enjoying himself playing off of people’s gullibility.

But it only worked to a point.

His brilliant scheme proved to be his downfall.  He had made some utterly ludicrous (he thought) claims and predictions, based off of some research and a basic understanding of the local political situation.  But his predictions suddenly started coming true.  When they did, it was in ways completely identical to his fanciful descriptions.  For a time, these oddities bolstered his reputation amongst his favorite marks.

Then people began to get suspicious, as events kept adhering to his statements word-for-word.  His predictions were too perfect, even for a mystic.  Mystics are inclined to be vague, but his predicitons were the exact opposite.  Soon, people began suspecting that he was arranging future events to fit his predictions.

When one of his noble patrons died in a manner identical to one Faysal had sarcastically suggested, it was the last straw.  He fled the region just ahead of the law, and buried himself in cheap taverns and brooded.  He’s been doing that ever since.

Roleplaying Notes

He looks and plays the part of a drunken wretch, positively reeking of cheap liquor.  However, on closer inspection, he is a little too alert to be as drunk as he makes out, and one might notice him surreptitiously emptying out a number of his drinks.  His stunningly poor hygiene usually keeps people from getting close enough to realize this, which, of course, is why he does it.

He doesn’t understand why he suddenly seems to have a talent that he’d been faking for most of his life.  It worries him, and he’s afraid to say much at all to anyone, in case it comes true.  He has carefully constructed the image of a completely unreliable drunk, and if anyone recognizes him as the ill-famed mystic, they leave with a lower opinion of his talents than they came with.  This is how he likes it; he has found his life to be much less complicated if he has zero credibility as a mystic.

He seems to be either obnoxiously drunk and whiny, or surly to the point of offensive.  He is likely to be found in a tavern, begging for a few coins to buy his next meal or drink.

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Comments ( 9 )
Commenters gain extra XP from Author votes.

Voted Cheka Man
July 22, 2007, 12:02
I like it.
Voted manfred
July 22, 2007, 16:30
I thought this would end with the Tales of Adventure (tm) three options, but it is good anyway.

*puts on the sub a "Delicious Irony" stamp*

A solid minor NPC. I like it as well.
Voted Chaosmark
July 22, 2007, 22:34
Indeed, I find this to be some very delicious irony. Very nice work Ria.
Voted valadaar
July 23, 2007, 12:19
This is quite good - he can easily be incorporated into many adventures!
Voted MoonHunter
July 23, 2007, 15:55
He is an interesting character. The universe, in its perverse sense of humor and justice, has given the criminal a chance to redeem himself in the mode of his deception.

I could see this drunk man, driven by what he sees, actually trying to change things. It could be interesting...
Voted epsilon
July 23, 2007, 21:35
Oo I like this one Ria nice work. Has so many places that it can be taken too. Left as a minor encounter to gleam some info from or used as a minor NPC that slightly effects the main plot or taken, well, well beyond that!
Nothing overly new or unique but the little subtle traces of, what if? meander through my cerebral vortex and awaken the deeper processes within.
Voted Scrasamax
July 24, 2007, 3:27
I liked this one until he crawled into the proverbial bottle, not at all what I expected from a seemingly brilliant con-man. While I am sure that it is a perfectly valid responce to his situation, it is also rather cliche. I was hoping for something a little more out of the box.
July 24, 2007, 6:10
Well, it's definitely a question how much of a disguise it really is. Perhaps he only bides his time, until the dust had settled, and then he will start his master plan (that he is still working on)? Or is he battling with the thought of being there for a 'higher purpose'?

You know, he could make a very strange patron for some meddling adventurers. :)
Voted Murometz
December 1, 2007, 21:26
He is rather interesting and mulit-faceted. I guess I'll echo the 'delicious irony' comment too. I get a sense of curiousity about him. Whats next for him, I wonder.

Nice work.

Random Idea Seed View All Idea Seeds

       By: CaptainPenguin

The desert is a curse from the Water God upon the wicked people who live in the South.
Said people offended the Water God in some way, and so the Water God placed water-trappers, bizarre, water-sucking beings, in the soil, and within years, the wilderness became a desert.
Thus, the desert folk shamans have special powers that allow them to find water-trappers so that they can be dug up and their water harvested.

Ideas  ( System ) | February 16, 2004 | View | UpVote 0xp

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