Lifeforms
Intelligent Species
Any

Stub


3xp


Hits: 1460
Comments: 12
Ideas: 0
Rating: 0
Condition: Stub
ID: 5936

Submitted:

Updated:
November 25, 2009, 3:21 pm

Author Status

Options


Elves and their Ways

By:

Have you noticed that The Elves all belong to the same culture, all speak the same langauge, and all seem to be equally good at everything?  I have a theory about that.

Elves are being from "The Time Before".  They are the first race, given Divine Knowledge from the Gods to do their will.  Well they are finished with those Gods. It is hard to tell if they rebelled, the Gods were destroyed, or the Gods no longer can interact with the world. Either way Those Gods are no longer part of the world. That leaves The Elves to be their own masters. 

Elves are superior to Humans in many ways. That is the nature of their bodies. They are immune to natural forces and the elements.  They do not suffer from Disease or Old Age.  They seem perfect in their nature. 

They are all master craftsmen, master archers, masters of the staff, master musicians, and seemingly perfect at most things.  Well that is not true. They know how to do these things well, improving with practice. 

Elves are born with knowledge - everything they need to know, they are birthed with. Their history and lineage is wired into their very souls. The Elves are smarter, faster and generally better than Humans. They easily master their arts and crafts because they know the basics.  So why haven't they taken over?

The Elves cannot learn.

They cannot speak the human togues. They cannot create new tools (though the tools they use are elegant). They can not trade for new ones (trade is a skill they never needed befor the rise of the humans). They cannot handle the way humans can change the enviroment to suit their wills, while the elves suffer the seasons in their gracefully weaved branches. They have no new artistic ideas, they merely draw to represent the world (in a beautiful style that predates time). They have no philosophy or science, as they just know. 

They are creatures of stagnation. While they are masters of the skills they have, they fear the younger race's will one day surpass them.



Additional Ideas (0)

Please register to add an idea. It only takes a moment.

Join Now!!



Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 12 )
Commenters gain extra XP from Author votes.

Cheka Man
November 25, 2009, 21:20
0xp
Stuck in the past, poor them.
colntrax
November 25, 2009, 22:52
0xp
Not to criticize - just happened to me...

...If they do not learn, how did they "learnt" of their new fear of being surpassed?
Anyway, excelent submission, as always. ;)
EchoMirage
November 26, 2009, 3:16
0xp
It's ... weird. Hard to use as a player race; somewhat tragic. It's different, yes, and an interesting explanation.

Considering it, I propose an offshoot: There is a Truth, penned before time, and Elves can only learn from this truth. Individual advancement is possible within boundaries of the Truth. A wise elf simply knows more of the truth.

I have to make my mind up about how to see this. Not voted yet.
Scrasamax
November 26, 2009, 5:09
0xp
An interesting angle, I very much like it.
Ancient Gamer
November 27, 2009, 8:11
0xp
Certainly a new angle on the elves, and an angle I find difficult to like. Perhaps I am horribly stuck in the low birthrate explanations of old, or perhaps I just see this version as improbable.

The definition of intelligence is the ability to learn. The more intelligent you are, the quicker you learn. This theory would make elves mindless automatons, like Golems, automatons incapable of holding enlightened conversations.

Such a PC would be reduced to a fixed level character that said and did the same things over and over again, like a record set on repeat.
Mourngrymn
November 28, 2009, 0:36
0xp
OK because this is a Moonhunter sub I always expect the best. The size of this disturbs me as the norm for Moon is exceptionally detailed. I like the idea first and foremost as an NPC race. I can not see this as a viable player based race. Their limited knowledge is an interesting angle, I like the stagnant evolution they seem to be stuck in, however, not knowing how to trade... or not learning how to trade as it is a skill seems rather limiting and seemingly a death sentence in the long run. Sure they can be self sufficient and continue to produce life and their society, but eventually the outside world will find them. And just like the seemingly primitive tribes of our history, they will perish under the technologically advanced and free thinking societies.

I like the concept... but I feel it may need a little work.
Siren no Orakio
November 29, 2009, 11:44
0xp
Well, since it's a stub, we expect that it's just a supporting idea seed for another submission. As such, it is quite an interesting concept, and I look forward to seeing what comes of it in the future.
I also wonder of you could do this by making every elf the kwizatch haderach- they do not learn because they have forgotten that there are things that are not in their fantastic racial memory.
Cheka Man
November 30, 2009, 17:51
0xp
What would happen if Elves got hold of tech?
EchoMirage
December 1, 2009, 3:31
0xp
Another alternative: Elves are born of nature, thus have an intimate connection to it, and can learn to understand anything natural. Humans are not natural, neither are their works - and elves simply don't and can't "get them".
Murometz
December 2, 2009, 12:31
0xp
Very stimulating concept, the inability to learn. I look forward to more on this topic.
valadaar
December 6, 2009, 19:23
1xp
A neat take on elves, but I would think this would be an irreconcilable weakness compared to any race that could learn. Even orcs would outdo them given time.

I don't think I'd make my elves this way, but this concept is still really cool. Perhaps if I used elves of Tolkinesque power.
gulkien
February 1, 2011, 21:25
0xp

i agree cheka totally



Random Idea Seed View All Idea Seeds

Hooper McFin's Two Shot Portal

       By: dudeington

Now, this ol' ramblin fellow tends to walk his talk a bit too far down the train sometimes.. So I'll be brief in my recantin' of how it was my Tavern "came to bein'" on the multiverse as a weave of it's own spell.. And how I'm even alive to tell the story!

You see it's simple really, trust me.. that's my specialty, keepin it elementary. And you can trust this old Bard.

Anyway, this one night these wizards get a ramblin' on about the temporal exististance of space and time and how it could be manifested in a weave of super dimensional space. whereupon the folded space would give rise to an infinite number of entrances and exits to one or many spaces. Now, seein' how my talkin' sometimes get's locked into the way us folks used to talk back in the ol' west. These wizards didn't know I was a master of the word. and I had heard everything they said. They were also a bit over the wagon, while I was steerin' the show.

So that's how it came to pass, I struck a bargain with the wizards. They come to me in the morning and conjure up their idea into reality and I'd pledge them my life, my existance.. in essence my soul. but in a much nicer sense of the word. So they came by in the morning a half remembering our talks the prior evenin'. And I recanted their words verbatum, and that's how it came to be. The spell was complete that afternoon. My tavern would be the super dimensional cube that would exist in this weave of space and time, folks could come and go as they please, knowin in mind some of the rules and limitations set forth.

A few of 'em as follows.

No feller can be causin a ruckus inside any of my fine establishments, as always rule number one god damnit.

n' second the portal works kinda tricky. When ya outside ya cast the spell and lend your will to luck a bit and regardless the doors to the bar will appear, the windows a luminescent amber.. you can hear the chattee but ya can't see in. And the catch is the door might be locked, in which case you chalk it up to lady luck and go walk off and try again in an hour. Now most times the door pops right open and from the outside you always come in the front door, immediately greeted by myself or one of our many fine patrons of Hooper McFin's Ale & Steakhouse.

Now when ya cast the spell from inside the Tavern, another catch comes up. The back door is mainly a secret for the non-initiated staff and the regulars but for sake of the prose let's assume we all know there's a secret door in the back with a portal there. Now when you go on through this one, you got two scenario's you oughta be aware of. One is ya pop outside relative to the same spot you came out. The other is, you walk back on into this one or another of our many Hooper McFin's Ale & Steakhouse.

so it's a clever quantum railroad I got my tavern and my people's caught on. But, Hey the show's sure as always goin. ohhh' rutin tootin skidoodle -

** And that's it.. that's the only notes I found on the spell, apparently out there somewhere is a Tavern caught on the mighty ebb and flow of the multiverse. Well. at least I can put to rest my torment as to the condition now referred to as "Hooper McFin's Teleportation Paranoia".

Dr. Clarke T. Mulligan - Professional researcher of Time & Space.

Hooper McFin's Ale & Steakhouse

Ideas  ( System ) | June 21, 2015 | View | UpVote 4xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0274