Login or register. (You can now login/register with your social networks.)

NPCs
Mythic/ Historical
Mystical
2.25
6 Votes

1xp


Hits: 1849
Comments: 6
Ideas: 0
Rating: 2.25
Condition: Normal
ID: 3081

Submitted:

Updated:
September 14, 2006, 8:34 pm

Vote Hall of Honour

You must be a member to use HoH votes.
Author Status

Options


Print Friendly and PDF

Daltorz of the inferno

By:

Daltorz was the greatest weapon of the Summoners and but in the end he caused the downfall of hundreds of magicians and today his very name strikes terror in the hearts of wizards.

The Undead War
The war between the Summoners Guild and the Vampires is a long story so I shall shorten it.

The summoners used their powers to summon demons from a chaotic plain known as the Inferno. This was a place where the spirits of the dead that had been killed under terrible or painful circumstances went to. Fear and anger often melded together to form horrible creatures that feed on emotions of anger and despair. Some Demons fed on love and happiness but these ones were few. The Demons were brought from the Inferno or had their magical energy drained and used by the summoners for magic. The rage of the demons was fixated on the summoners\’ only enemy strong enough to be a threat, the vampires.

The vampires also got their power from the undead but they were the lesser evil as they could be good or bad in a more equal measure than the demons. If a 100th of the demons of the Inferno were let loose on the Vampires they would be erradicated and along with an entire continent most likely.

These to factions were the most powerful in the world and no kingdom could come close to defeatin one of them. Whoever lost the other would eventually come to rule the world.

The Demon
The Demon Daltorz was the most powerful demon that ever walked the earth. He helped defeat the Vampires several times bringing them to the brink of destruction.

He is twice the size of any man or elf and wider than a dwarf. He is coated in what appears to be an immpenitrable metal and has the overall shape of a human. All be it a human with three sets of arms and anthlers along its spine. It has eight huge razor sharp wings that allows it to travel at the fastest speeds in the sky. It has massive talons on its claws and feet. It has two powers of erradication. One is a gas that comes from the tips of the antlers on its back, this acid destroys any living thing it comes into contact with. It can also send out waves of chaotic anger which madden anyone that comes near.

Daltorz was the bane of the Vampires and to save their race they sent one of their best assassins to place a blood stone on the rune stone used to control the demon. A blood stone allowed the Vampires to channel their magic over great distances and the power of the greatest necromancer Vampires freed the great demon, leaving Daltorz free to attack his masters.

But they could not comprehend the destruction it reaked on the world. First he killed every living thing is his former Master\‘s tower and then he headed straight for the Majesty Tower where the Grand Summoners resided. It was also host to the golden gate the most powerful gateway to the Inferno that had ever exsisted.

Behind the Summoners lines he broke into the tower easily, he killed all the magicians in his way with his fatal gas, killed the feble demons they had time to summon and waited. Now that there was no one to guard the golden gate the demons that were closest to the portal (as they had been pulled through that portal before when summoned) on the other side sensed the weakness and a flood of over a 100 powerful demons flooded into the world.

First the summoners were slaughtered by their former servants then they rampaged through the world looking for the strongest magical beings in order to get energy to sustain themselves. Several magical guilds fell.

The Druids Guild however did not fail. It should be understood that they were the strongest magic users but they used their magic for healing which put them at a disadvantage faced with demons. They used the life magic of their forest to counter the monsters however. Daltorz and his horde consisted of and fed on negative emotions and the druids merely healed the demons rage making them weak enought to simply evaporate. The immense magic was put to good use and only the few strongest demons survived.

Daltorz was included in this of course and after a further twenty years of all kinds of evil he was killed the famed warrior-wizard Galnoll.

In its time it wreaked unfantomable carnage. Magical society suffered the worst even the druids guild lost so much, over half of the druid guild and the forest which was forever tainted by death.



Additional Ideas (0)

Please register to add an idea. It only takes a moment.

Join Now!!



Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 6 )
Commenters gain extra XP from Author votes.

Voted axlerowes
September 14, 2006, 13:31
Only voted
Voted Cheka Man
September 14, 2006, 16:48
Only voted
Voted Murometz
September 14, 2006, 17:33
0xp
1's??? I've seen worse submissions get 4's.

Its a good solid idea (3), imho.
Voted CaptainPenguin
September 15, 2006, 0:50
Only voted
Voted Scrasamax
September 15, 2006, 6:54
Only voted
Voted valadaar
June 9, 2012, 20:21
Only voted


Random Idea Seed View All Idea Seeds

Wet Faeries

       By: Murometz

Sages and naturalists frown at the common name given to these strange creatures by the small folk, but sometimes the silliest nicknames for creatures, places and people persevere in the minds of many. “Purifiers”, “Pond Jellies”, “Breath-Stealers”, “Lung-Ticklers” and “River Butterflies” are much less commonly heard appellations for these life forms. Wet Faeries are basically (and simply) a species of fist-sized, fresh-water jellyfish. Several traits steer them toward the peculiar category however. Firstly, Wet Faeries are nearly invisible in the water, much like their marine cousins but even more so. One can swim in a river swarming with these critters and not even notice their presence. Secondly, they possess the unique ability to clean and purify whatever body of water they inhabit. They do this via some sort of biological filtration process, sucking in all toxins present in the water, and releasing it back in its purest form. Needless to say, they are both a blessing and a curse to whichever folk dwell beside the rivers and lakes Wet Faeries inhabit. On one hand, no purer water can be found anywhere than a Wet Faerie lake or pond, and yet, in “pure” water “life” tends in fact to die out, lacking the needed nutrients to prosper. Thirdly, their “sting” is (unfortunately) virulently poisonous to all mammalians. Wet Faeries are loathe to sting anyone or anything, using their barbed fronds as a last line of defense, but if stung, most swimmers will suffer respiratory arrest, and die within minutes, usually drowning before they can make it back to shore.

Alchemists, druids, and less savory characters have studied these creatures over the years, and have predictably found all the ways Wet Faeries could be exploited. Morbidly humorous, some bards find it, that the Poisoners and Assassins Guilds as well as the Healer’s Union, all prize these creatures. The assassins use the extracted venom in obvious fashion, while the priests and healers use the still-living jelly-fish to sterilize other poison potions and to cure those already poisoned on death’s door.

It is known that a certain Earl Von Trumble keeps his vast castle moat stocked with Wet Faeries, the waters so clear that every bone of every one of his past enemies can be clearly seen on the bottom, twenty two feet below.

Encounter  ( Any ) | June 20, 2014 | View | UpVote 4xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0319