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July 24, 2010, 10:59 pm

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Coat of the Endless Fare


Time to test yet another one, He thought as he approached the bus. He withdrew the quarters from his pocket, the exact fare. Marvelous!

A Modern Magical Coat

The Coat of the Endless Fare could be any coat or clothing, from a spiffy sweater-vest to a bulky winter jacket bearing the emblem of you least favorite sports team. The magic is in one of the pockets. It is usually a hidden inner pocket that contains the magic, but not always. The pocket is crafted using both magical and psychic energies, to create an interesting form of pick-pocketing.

How it works

When you approach a bus or sit in a taxi, the pocket reads the mind of you and those around you to determine how much money is necessary for the transaction. The magic of the pocket will then transport the exact fare, from various locations, to your pocket.

History of Enchantment

From time to time, great ideas are had. Great minds dabble is great sciences, be they magical or more mundane. This magical experiment was created by the part-time sorcerer Dwight Edelweiss. An aging man, he has used magical rituals to extent his like into his early hundreds with the looks of a mere seventy-something. His health is great; he lived a full and happy life, though the recent passing of his wife has sobered him slightly he is still a jovial old tinkerer.

He has perfected many, now common, simple enchantments for modern devices over his years as a sorcerer. Egg-beaters that don't splash everywhere, books that remember what page you were on, records (and now compact discs) that are magically scratch resistant, and he even managed to program a VCR's clock once (something he will still brag about to anyone who will listen). Now, he is getting ready to move on to the great beyond. Life's next big adventure: Death. The Coat of the Endless Fare is basically magical theft, he knows this and doesn't care anymore. His view is that he has given enough of his time and energy to this world and its people that they can lend him a few quarters to ride the bus.

Plot Hooks (Or "How to get this Item into your game")

Inheritance - A Player, a distant relative of Dwight's, inherits his bookstore after his passing. This includes his workshop where he keeps his tricky trinkets and magical components. This is a good way to start a modern character on his or her way to be coming a spell caster. There may be no instructions with the coat, or anything else in the workshop, and it may go for many sessions without its magical purpose being discovered.

Parting Gift - Dwight has been attacked. It could be by a random mugger on the street, or some jealous rival in a carefully planned attack. If your players intervene with the use of unusual powers Dwight might tell them his coat is magical before he passes away.

My Mark on the World - Dwight's life has ended and his magical items have been passed on to magical family members. Hid daughter has taken to reverse enchanting many of his items to see how they worked. She will eventually publish a book of his new enchantments and spells for other magicians to use.

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Comments ( 3 )
Commenters gain extra XP from Author votes.

Voted Cheka Man
July 25, 2010, 12:37
A nice useful little item.
Voted Drackler
July 25, 2010, 23:13
While interesting, this item has very, very limited use. Unless you party needs to get from one end of town to the other a number of times. Though I still do like the item.
Voted valadaar
May 25, 2013, 19:19
An odd bit of chrome for an urban wizard. You could extend it to pay for road tolls, entry fees and the like in a medieval setting.


Random Idea Seed View All Idea Seeds

       By: Raptyr

Nine times out of ten, it’s the undead that do the running.

Not strictly animal or vegetable, the Corpse bud is a peculiar individual that shares characteristics from multiple kingdoms and species. In appearance, all corpse buds bear a shape of a large rounded top bud divided into four lateral segments, and a much longer, narrower bottom bud, also divided into four segments. Between the two halves are a set of four radial limbs, rounded on top and flat on the bottom, covered with tiny serrated hooks facing towards the body. In overall size, it’s limbs reach as wide as a spread hand, with the body being as thick as a fist. It is as long as a human hand from top to bottom.

Internally, the top bud of the corpse bud contains a bacteria filled membrane that produces the hydrogen that the corpse bud uses to stay aloft, and a series of fungal gills for the dispersal of spores for reproduction. The lower half of the bud contains a number of fine filaments, as well as a sharp barbed stinger containing a powerful local anaesthesia.

The Corpse Bud mobilizes by inflating its top bud, and steers by rotating its arms rapidly about its body. The corpse bud ordinarily drifts with the wind, orienting towards the scent of recent decay and death. It preys on the recently dead, burrowing the lower bud into the victim, using the anaesthesia in case the victim is dying, and not truly deceased. Once embedded, it releases its filaments into the body, replacing the current nervous system. This gives it full animation of the body, and allows the corpse bud to direct it.

Corpse buds are not a malevolent species, being primarily concerned with breaking down the host body for food, and infecting the reproductive cycle with spores in order to mate with other corpse-bud bodies. To preserve the corpse for this purpose, Corpse buds will seek out dry locations to prevent bacteria from destroying the corpses. This often causes a large number of corpse buds to gather in a single location.

In culture, Corpse buds are used to repair broken spines or degenerative diseases, as the sentient mind will easily overcome the mind of the non-sentient corpse bud. Once infected by a corpse bud, however, removal is usually fatal, and the infected individual cannot reproduce, or risk infecting another. Thus, it is a technique often reserved for the elderly, or a last resort.

Necromancers and other dark sorcerers will often preserve the corpses of their victims magically, and infect them with corpse buds, creating traditional undead as well, so as to seed their lairs with undead both offensive and non, in order to throw their enemies off balance. They will also enslave the rudimentary minds of the corpse buds, and transform the docile things into a plague. There have also been accounts of magically transformed corpse buds with stronger minds and a taste for living flesh, but thus far all accounts are unproven rumors.

Ideas  ( Lifeforms ) | October 12, 2011 | View | UpVote 3xp

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