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Comments: 8
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ID: 501


October 28, 2005, 1:18 pm

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Blind Mask


Adventurers have timewasters too, but sometimes the timewasters aren’t a waste…

A series of this Blind Masks were made, coming in a variety of colors: Red, Orange, Yellow, Green, Blue, Purple, Black, and White. Each has the same pattern of silver embrodiery across the face and head, a seemingly abstract pattern.

When placed over the head, they allow the wearer to breath normally and do ont block any water, smoke or gasses. Hearing and scent are muffled, and sight is blocked.

The mask can expand to fit an oger’s head, or shrink to fit a halfling or kobold.

Magical Properties:

Once the mask is secure on the wearer’s head, the blackness remains for a moment, then a type of vision returns. The wearer sees a place similiar to where they donned the mask, but different. It may be a different season, a different time of day, different weather, even a whole different location, but different somehow.

The wearer will notice they are equiped differently as well, and dramatacilly, or even over dramatacilly. Impossible weapons or outfits are common place, like 8 foot blades and chain mail bikinis. Soon a mysterious voice or sign made of eye catching and gaudy colors will lead them in a direction, and the begining of a challenge. After a fairly easy series of encounters, they find a larger opponent who is almost thier equal. Once defeated, the “boss” dissolves as the other opponents have, but a prize of some type remains.

These are really just games, diversions to entertain. But the Blind Masks are magical and can create power they were never intended to have.

Once a boss is defeated, the guide will inform them how to ‘draw’ thier prize. Untill they draw thier prize, they do not possess it in the game. To draw thier prize, they usually need to place thier hand inside the mask and say a word or phrase, although some of the higher level prizes require things to be placed inside the mask and the things are consumed when the prize is drawn. Each prize can only be drawn once per day, but more levels have more prizes.

The Blind Masks are cursed as well. While the wearer might learn some new technique or move from the imaginary encounters, most of the things in the games are impossible. In a real life situation, they would fail and leave the performer exposed. And real life happens.

About every seven to nine levels into the game, the Blind Mask doesn’t make the vision similar to the surronding area, but directly based from them. Aslo, instead of thier movements being solely in the imaginary world, they move in real life as well.

In this level, they may find theyselves dissapointed slightly depending on how many people are around them. Their companions now look like vicious monsters similiar to what they have seen and sound like them as well. The only differnce is the monsters will move like their freinds now. These levels often lead to the slaughter of many friends and the wearer as well.

Each color of mask has it’s own kind of theme to it. Red tends to show creatures and places assocated with fire, Orange is more comical, with vicious bunnies and cream pie weapons. Yellow is desert palaces and open plains, Green is plants and forests, Blue has the ocean with it’s ships and seas. Purple has a posionous swamp and lightless cave system, Black is a mertopolis with an underground of demons and undead. White is a cold tundra waste with horse riding hoards.

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Comments ( 8 )
Commenters gain extra XP from Author votes.

July 7, 2004, 22:36
Strangely intriguing...

Voted Dragon Lord
November 10, 2005, 8:07
Hmmm... magical computer games... curious

I'm not at all sure what to make of this - a strange idea indeed, but certainly original

I would love to use it, if I could only think of a logical way of inserting into the game

Definitely a 4/5
Voted Cheka Man
June 23, 2006, 18:15
4/5 for orginality.
Voted Ramhir
October 25, 2010, 10:15

I echo Dragon Lord. I'm not sure how to insert it into the game, but it sure would be interesting. A definite 4/5

Voted celticring
October 25, 2010, 14:58

Not a bad idea, could be very fun to use.

Voted Pieh
October 25, 2010, 16:48

It's a fantasy virtual reality helmet? Interesting idea, and nice execution, but I'm not sure I would want to use it. Much like I don't tend to use drugs or addiction in most of my fantasy games, this feels like it would hinder the game more than help it. Not bad.

Voted Michael Jotne Slayer
October 25, 2010, 19:54

Sweet idea, nice execution and as CP stated, strangely intriguing. I have to second Pieh though, not sure if I would use it myself.

Voted valadaar
May 17, 2013, 11:50
I think I would rather send my players to a place then simply have them play it like a game. That said, it is an interesting item and I think could be used, perhaps with some alteration.

Random Idea Seed View All Idea Seeds

       By: Raptyr

Nine times out of ten, it’s the undead that do the running.

Not strictly animal or vegetable, the Corpse bud is a peculiar individual that shares characteristics from multiple kingdoms and species. In appearance, all corpse buds bear a shape of a large rounded top bud divided into four lateral segments, and a much longer, narrower bottom bud, also divided into four segments. Between the two halves are a set of four radial limbs, rounded on top and flat on the bottom, covered with tiny serrated hooks facing towards the body. In overall size, it’s limbs reach as wide as a spread hand, with the body being as thick as a fist. It is as long as a human hand from top to bottom.

Internally, the top bud of the corpse bud contains a bacteria filled membrane that produces the hydrogen that the corpse bud uses to stay aloft, and a series of fungal gills for the dispersal of spores for reproduction. The lower half of the bud contains a number of fine filaments, as well as a sharp barbed stinger containing a powerful local anaesthesia.

The Corpse Bud mobilizes by inflating its top bud, and steers by rotating its arms rapidly about its body. The corpse bud ordinarily drifts with the wind, orienting towards the scent of recent decay and death. It preys on the recently dead, burrowing the lower bud into the victim, using the anaesthesia in case the victim is dying, and not truly deceased. Once embedded, it releases its filaments into the body, replacing the current nervous system. This gives it full animation of the body, and allows the corpse bud to direct it.

Corpse buds are not a malevolent species, being primarily concerned with breaking down the host body for food, and infecting the reproductive cycle with spores in order to mate with other corpse-bud bodies. To preserve the corpse for this purpose, Corpse buds will seek out dry locations to prevent bacteria from destroying the corpses. This often causes a large number of corpse buds to gather in a single location.

In culture, Corpse buds are used to repair broken spines or degenerative diseases, as the sentient mind will easily overcome the mind of the non-sentient corpse bud. Once infected by a corpse bud, however, removal is usually fatal, and the infected individual cannot reproduce, or risk infecting another. Thus, it is a technique often reserved for the elderly, or a last resort.

Necromancers and other dark sorcerers will often preserve the corpses of their victims magically, and infect them with corpse buds, creating traditional undead as well, so as to seed their lairs with undead both offensive and non, in order to throw their enemies off balance. They will also enslave the rudimentary minds of the corpse buds, and transform the docile things into a plague. There have also been accounts of magically transformed corpse buds with stronger minds and a taste for living flesh, but thus far all accounts are unproven rumors.

Ideas  ( Lifeforms ) | October 12, 2011 | View | UpVote 3xp

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