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Intelligent Species
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ID: 2241


April 8, 2011, 7:35 pm

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There are three types of Ma`no, each one nearly a different race as they have evolved through the years. They were all created by Sethalis for his master idea to take over the civilized races, but it was a failed attempt. These abominations live in multiple parts of the world, and will never be seen allied together as their dislike for each other is stronger than that for anything else.

The Ma`no are a group of similar races that have evolved separately to different ways. Think of early man when it began evolving from the ape to the missing link, to man. The ma`no are that bridge. They are the three steps to humanity lost.

Full Description
A bipedal creature that has average intelligence. They form communities and have a better understanding and form of technologies than the other subraces of their kind. They build homes of wood and brick, and in places where they strive and conflict, they protect their communities with walls and minor fortifications that can withstand most harsh weather. They are very early tribal settlers who have finally given up the way of the nomad.

They have chosen to build their homes and grow as a new culture than simple travel from place to place starving for food and freezing from no shelter. They have a basic understanding of everything that seems near childish to the more establish races, but when seen back in perspective humans, gison, and the keirn were the same when they began settling.

Their skin is a pale green in color, almost looking like a sickly pale as a human would get when ill. Their facial features are broad with high foreheads, large cheekbones, flat noses and wide jaws that hold many teeth. The stand around five foot eight to six feet tall and are average in build. The Alla`t in charge of the community is always chosen because of their intelligence and ability to continue to protect they community as a whole. But, even though they seem more civilized, they have a harsh justice on the weak. They have a blood lust, that once began, is never easy to quell.

They are a self-centered race. Only the continuation and protection of the community is important, so everyone else not of their people is an enemy. They were first spawned by Sethalis as a tool to try to infiltrate into the armies that had human soldiers to cause havoc and dissension. Their brutish looks were a very easy way to tell them from the average human. Their average intelligence, an unforseen mistake, made them question the reality of who they were as well, causing them to stop doing as Sethalis bid. All the time. Some are still Followers of Sethalis, whole communities, but those are the more brutal of their kindred. Like any other racial group, they wish to expand their community for the whole of the people. Sometimes starting war to conquer more or better lands, occasionally their nature seeps out and they act on their inner brutality.

Additional Information
The have two cousins of sorts that they despise for their relation to them. The Lider`l and the Obak`e, both of which are not as intelligent and therefore seen as inferior to them because of it.

While they are beginning to settle their homes and family, they still have a lust for war and feeling superior to others. Because of this they still mount aggressive actions against outlying settlements to far from the more civilized lands so not to attract to much attention.

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Comments ( 3 )
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Voted Scrasamax
January 27, 2006, 7:52
So they are half-demon primitive who are begining the rudiments of civilization after being discarded by their Sethalian masters? Interesting premise, but not enough information, they have neither character or soul. The evoke no emotion from me.
January 27, 2006, 8:07
Actually they aren't even half demon, but you get the idea. I shall ty and expand on the information given using the format I normally use in a case like this to flesh out information.
Voted valadaar
July 7, 2013, 20:32
I have to agree with Scras on this one. I don't have a feel for them other than something to have shaking a spear.

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       By: Almar

While setting up camp for the night, the PC's are aproached by another group of adventurers who seem nice enough. The road is somewhat dangerous and the other group suggests camping together. The two bands split watches, one adventurer from each group watching at once. The night goes by without incident, the next day the PC's travel with the other group as they are going the same way.

The group consists of Hordel the ranger, who is skilled with the bow. Hordel is a quiet man who speaks little but appears quite skilled. Dremar is a barbarian who is a little excentric, he seems to be an excasive drinker and thiunk that battle is the solution to everything. He appears to be a stout and powerful fighter with his greataxe. Ferrin is the leader of the group, a rouge by trade. He is daft and witty, speaking with the PCs often and asking many questions. He fights with finesse with his rapier. Preminitat as a cleric but he will not say which god he worships. He uses his spells to empower and heal his party and fights with a club. He sticks close to Ferrin. Ferrin is a great talker and tells much of himself and his party, but asks even more about the history and capabilities of the PCs. He tells of some adventures his party has had, and they seem like an interesting group of mercenaries. Hordel is quite and has little interest in speaking with the PCs, he ignores most questions. He spends a lot of time with Dremar and sometimes Ferrin. Dremar seems to not care about any questions ansked to him, nor does he seem to know the answers. He seems battle hardened and is a simple man. Preminitat rarely starts conversations but will speak with the PCs. However, some of his accounts of the party's history seem to condradict those of Ferrin.

The Party spends another night and day with Ferrin's group. One of four things can happen on the third night.
1: While eating dinner around the fire, Ferrin gets into an argument with one of the PCs when he/she mentions the discepincies between Ferrin's stories and Preminitat's.
2: Hordel gets mad after repeated questioning about his life from the PCs.
3. Preminitat gets mad after repeated questioning from the PCs about what god he worships.
4: One of the PCs rejects the offer of a drink from Dremar and he takes it as an insult.
All of these scenarios result in a battle between the parties. If Ferrin's party is defeated and still lives he swears vengance. His party may then cross paths with the adventurers again.

Encounter  ( Locations ) | November 15, 2003 | View | UpVote 0xp

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