Login or register. (You can now login/register with your social networks.)




Hits: 244
Comments: 0
Ideas: 0
Rating: 0
Condition: Stub
ID: 6949


September 7, 2012, 11:08 pm

Author Status


Print Friendly and PDF

Achturardack Sigils


The Achturardackians were pioneers of sigil based magic, and their techniques for building glyphs, sigils and seals remain the foundation of magic inscription.

Achturardack Sigils

The foundation of Achturardackian magic is the use of inscribed seals, that contain magic power and channel that power not through the living body, but through the living image of the sigil. This form of magic is quite powerful and the amount of power that can be channeled through inanimate matter is greater than flesh can hold. 

Sigil Magic

The core of sigil magic is the use of icons, living sigils or signs that are as much mathematical expression as they are pictographic expressions of concepts or ideas. A seal can contain a variable number of individual sigils, and the arrangement of the sigils can have drastic effects on the end product of the seal. The simplest seal is a single sigil enclosed by what the Achturardackians called the Ouroboros. The Ouroborus was a symbol of their God of Beginnings and endings as well as magic.


The Ouroboros is the simplest frame, and effectively 'closes' and completes a seal. All of the original Achturardackian seals were finished with the Ouroboros. There are other more advanced and varigated frames that can be used. The frames can alter the function of a completed seal by changing the meaning of the sigils that they enclose. Complicated seals can contain multiple sigils contained within their own frames, which are in turn enclosed in their own frames. This system can produce large and elaborate magical seals.

Known Sigils

Chath: the element of flame

Drostan: the element of metal

Khaliizi: the element of stone

Lorum: the element of wood

Nair: the element of water

Airoth: the element of air

Athiyk: the element of spirit, or life

Arshes: the element of thunder

Barra: the element of shadow

Shussun: the element of light

Elghal: the element of poison

Shir: the element of the mind

Gul: the element of death

Orrob: the element of insects and pests

Malar: the element of conflict

Maelthra: the element of power, or might

Additional Ideas (0)

Please register to add an idea. It only takes a moment.

Join Now!!

Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 0 )
Commenters gain extra XP from Author votes.

There be no comments on 'dis here submission.

Random Idea Seed View All Idea Seeds

BBQ World?

       By: Redgre

"The world has an immovable dark red sun in the centre of the sky that produces very little light. The heat is totally unbearable and the aroma of delicious cooking meat is in the air. To look around it appears as though you are surrounded by giant black mountains with no vegetation anywhere. The ground is soft and an oily liquid flows into your footprints. Travelling reveals nothing else."

Any character without some resistance to fire or heat is slowly being cooked. The ground if you haven't guessed it is the cooked meat.

I've wanted this world to be part of a dimensional hopping "chase". I thought maybe to populate this world with giant carnivorous beetles or perhaps this could be a "Nirvana" for deceased or living (but dimension travelling) fire dragons.

Perhaps I've just been grilling a little too much meat or perhaps there are some great ideas out there on how to spruce up the place. Any suggestions?

Encounter  ( Other ) | November 17, 2009 | View | UpVote 5xp

Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.