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ID: 170


April 1, 2006, 8:36 pm

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A man that needs a drink


Bold Adventurers the Fountain of Youth awaits your lips….


This tale is only a rumor that a drunken man has spread in bars and it slowly became widespread.  He tells this tale because one day he was walking to the bar and a note from an adventurer named Kaelin was swept up by the wind and hit him in the face.

The note reads:

     This note is a document of what I have found in a mountanous region around the Sea of Serpents.  I was adveturing for the Fountain of Youth said to be hidden along the coast.  I was tipped off by an agent of the king of my land.  It was said to be false but my personality would not allow that concept unless I found it.  I have passed by a valley that is hidden (then it continues on the back of the paper) in a deep fog and almost completly surrounded by mountains.  I will venture through the fog may my faith keep me safe.  (then the writing begins to fade slowly) I have found the city containing the Fountain of Youth.  Although I have found it there seems to be monks here that are of holy religion but seem eerie to me.
(then in very small writing at the bottom right corner it says)
                                          KAELIN LASUM
                                         BRAVE ADVENTURER

The drunken man ran into the bar and told everyone that if they buy him a drink he will tell them of the tale of the Fountain of Youth and show proof.  Most didn’t believe the man at first but soon enough a young lad bought him a drink.  The drunken man kept his promise and showed the lad the note and told the tale as if he went with Kaelin himself.  The young boy could barely sit next to the man and listen due to the excessive stentch of his breath and underarms.  The boy however did not leave and barely cared for the tale intrigued him to venture for the Fountain of Youth.  The boy told everybody, and the man has been in the same bar for 3 years drinking away and starting bar fights with any man that attempts to steal the note from him. 

There have been many concepts to this and many rumors of the city they call The City of Venerability which contains the Fountain of Youth. 

Possible Scenarios:

~Your PCs walk into the local bar of a city and find the man telling the tale of the Fountain of Youth.  They possibly overhear him and want to hear it themselves.  They could kill him for it, steal it, or simply buy him a shot of whiskey.

~They hear a person in a city telling the tale of the drunken man and his rumors that he spread about the City of Venerability.

A great way to throw your PCs into a twist or sidetrack them into a side quest or even give them something to look for and they could possibly never find.  They could also find it and find out the real reason why nobody returns. 

Look at inset below for explaination of theories about the city.

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Comments ( 5 )
Commenters gain extra XP from Author votes.

September 15, 2004, 21:51
An interesting sidetrack, but there is not much detail. Is the City of Venerability really the site of the Fountain of Youth, or what?

September 15, 2004, 22:03
Well nobody really knows and that is what the PC's should be hopefully intrigued to wonder and try to find out by venturing there and finding out the cold hard truth themselves. It is believed to be the site of the Fountain of Youth but it is all rumor that could be true. That is where the plot sets in for the PC's to go about and find out the truth along the path of the directions that aren't so clear.

It is kinda like the needle and a haystack story. But you could choose to let them find it or just piss them off and get them side-tracked so they go back to the place the were told of the rumor and slit the sorry bastard's throat that told them it. LOL

Voted Drackler
April 3, 2006, 21:35
*holds his nose*
Voted Moonlake
June 2, 2013, 6:30
The core idea of a plot that largely serves to confuse players is okay but I think the bit abt the drunken staying in the same bar for 3 years and starting a barfight with anyone attempting to steal the note from him a bit of a logical flaw as it implies that somehow he has the note very securely kept around his person OR he's somehow the best fighter in terms of a bar-fight which I find hard to believe.
*Commented on for the Commenting Challenge
Voted valadaar
June 28, 2016, 13:01
Only voted

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Random Idea Seed View All Idea Seeds

Hu's Iron Ball

       By: Murometz

Hu was an ambassador of the Seventh Emperor of the Reng Dynasty. Throughout his life he traveled across many miles and lands to entreaty with neighboring kingdoms and the semi-savages who dwelled amidst the Metal Mountains.

During one such diplomatic mission, Hu was gifted a small iron marble as a gesture, by a shaman of the Kiy-Kiy tribe. Little else is known of Hu, but that marble was lost and is now somewhere out there for someone to find.

A tiny, shiny sphere, the marble has several properties. First and foremost it is a strong magnet, considerably stronger than its size and density would indicate.

Secondly, if thrown or rolled upon the ground and the command word is spoken, the iron ball will magically enlarge to either the size of an ogres's head or to that of a great globe, twelve feet in diameter. The rolling ball of either size will continue to roll or fly at the same relative speed it was when launched as a marble, and can thus cause great damage to anything in its path. The magnetic power of the ball will also magnify when enlarged.

Legends claim that the ball has been tossed from besieged castles upon attacking foes and rolled at marching armies in ages past. At the end of such rolls, the larger size globe has been known to not only crush soldiers underfoot, but to also "collect" many dozens of metallic weapons and bits of armor unto itself, appearing as an armored sphere, with swords and spears sticking out from it in all directions.

Owning this powerful marble has its drawbacks. Anyone carrying it on their person, will experience the iron ball's insidious effects after some time. The owner feels no worse for wear, but after two month's time they will suddenly awaken one morning to find that their hair has fallen out completely, their teeth loosened like baby's teeth ready to drop, and their fingernails simply shriveled and sliding off the fingers and toes. Perhaps unbeknownst to the owner at first, the iron ball also renders an owner sterile or barren by this time.

Regular clerical healing will not reverse this horrible malady. Only finding and beseeching a shaman of the Kiy-Kiy tribe to heal the iron ball's effects with their particular brand of magic, will work.

Hu's Iron Ball should be handled carefully by players and gms.

Ideas  ( Items ) | March 8, 2014 | View | UpVote 3xp

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