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Lifeforms
Flora
Water
3.13
4 Votes

8xp


Hits: 3978
Comments: 4
Ideas: 0
Rating: 3.125
Condition: Normal
ID: 1428

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Updated:
February 12, 2007, 4:26 am

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Jewel-of-the-Mire

By:

“Like the Jewel of the Mire, the soul is a bright light along the dark path of time. “
—Scedebus Scholar

Full Description
The Jewel-of-the-Mire is a floating water-flower, that drifts in great mats in the rivers, swamps, and bogs of the Empire. The Jewel-of-the-Mire is similar to the water-lily, even to the point of looking similar, however, the Jewel-of-the-Mire comes in a variety of brilliant colors, ranging from deep indigo to pearly white to blood red. In some places, Jewel-of-the-Mire mats can completely cover the surface of the water, giving the appearance of a great meadow of flowers.

It is, however, at night that the Jewel-of-the-Mire shows its true beauty. During the moonlight hours, the Jewels seem to take on the Moon’s watery luminescence, glowing and releasing slow beads of light (in actuality clumps of the plant’s pollen) into the water below.



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Comments ( 4 )
Commenters gain extra XP from Author votes.

Voted Ancient Gamer
November 8, 2005, 19:34
0xp
Solid post. Can be used for dramatic nighttime scenes.
Voted Cheka Man
November 18, 2005, 16:40
0xp
Not everything that is good needs to be magical or dangerous.
Voted Zylithan
November 20, 2005, 16:24
0xp
Short but solid. The night imagery is wonderful CP.
Voted valadaar
March 28, 2007, 10:04
0xp
A nice non-combat encounter. I like it a lot.

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Random Idea Seed View All Idea Seeds

The Forest of Flesh

       By: Kid Cannibal

The party has found the source of the strange creatures roaming the countryside. The rift in this reality glows with a silver hue, rippling with the wind but never moving. They step through and are immediately assaulted with the scent of rotting meat, some have to muster all their strength not to vomit. Strange cries similar to the beasts the party had faced before can be heard in the distance. Looking around, they see they are in a forest of grey and red rather than the normal brown and green. The trees are sticky to the touch and writhe, perhaps to get away or perhaps as a warning.

The deeper the party goes, the more the forest seems to slither and move underfoot. The cries get closer and more numerous. Creatures lurk in the shadows, all the same color of their surroundings. Whatever the party came in here for, they had better do it fast.

The forest of flesh is waking up, and it is so very hungry.

Ideas  ( Locations ) | February 19, 2013 | View | UpVote 5xp


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