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Tales of Adventure Freetext

MysticMoon
July 20, 2011
Hits: 1326
Comments: 8
Ideas: 0
Votes: 5 / 3.500000
Giant Psychic Leech Lords from Outer Space    Lifeforms  (Intelligent Species)   (Swamp)

Hailing from the giant swamp planet of Acadia, the Leech Lords rule with a mighty will. And slimy green tentacles.

manfred
July 28, 2008
Hits: 3595
Comments: 8
Ideas: 0
Votes: 6 / 3.666667
Under the track    Plots  (Discovery)   (Single-Storyline)

- "This is train CIV1181, kilometer 15 right after the station. There is a person close to the track on my left side. Could you send somebody to look at it."
- "Understood. Anything suspicious?"
- "He simply lies there. And I think he was there yesterday, too…"

manfred
March 21, 2008
Hits: 2447
Comments: 5
Ideas: 0
Votes: 3 / 4.166667
The Fourth Night    Plots  (Discovery)   (Single-Storyline)

"Did ya hear that? There’s riches found every night, all over the town! No way you can miss that!"

Dragon Lord
October 26, 2007
Hits: 3064
Comments: 11
Ideas: 0
Votes: 7 / 3.357143
Waylaid on the Road    Plots  (Travel)   (Encounter)

When a stranger warns of demonic activity, should you take him at his word?

manfred
August 15, 2007
Hits: 1931
Comments: 8
Ideas: 0
Votes: 4 / 3.250000
Martha of the Saddlecreeks    Plots  (Travel)   (Single-Storyline)

Martha’s coming wasn’t a lucky sign. A heavy birth and a deformed face left even the midwife distrustful. But the child turned out healthy.

manfred
August 9, 2007
Hits: 2917
Comments: 13
Ideas: 0
Votes: 7 / 3.857143
Field 7a    Plots  (Mystical)   (Single-Storyline)

The large blades slowly rotate, feeding on the wind, you have seen the image before. But could these be feeding on something more?

Dragon Lord
July 3, 2007
Hits: 2793
Comments: 8
Ideas: 0
Votes: 5 / 3.900000
The Toll Station    Plots  (Travel)   (Encounter)

When armed men barricade the road and demand money, be careful how you respond.
They just might have a legal right to do so.

manfred
June 30, 2007
Hits: 2547
Comments: 7
Ideas: 0
Votes: 5 / 4.200000
The Enemy Dice    Plots  (Discovery)   (Single-Storyline)

This was such a nice place to spend a good evening. Now, everyone who wins a little money is found dead the other day! I bet the owner is up to something…

Dragon Lord
June 11, 2007
Hits: 3243
Comments: 8
Ideas: 0
Votes: 6 / 3.000000
The King is Dead    Plots  (Event)   (Single-Storyline)

The King is dead.
So who killed him?
And why?

manfred
March 26, 2007
Hits: 4714
Comments: 18
Ideas: 0
Votes: 14 / 4.464286
The Mortuary Hotline    Plots  (Discovery)   (Single-Storyline)

"What, never heard of it? I thought a young hacker like you would already know. Well let me tell you…"

manfred
February 12, 2007
Hits: 3650
Comments: 19
Ideas: 0
Votes: 14 / 4.428571
The Undertown Killer    Plots  (Crisis)   (Single-Storyline)

To be a detective is not the fun it seemed.

manfred
January 25, 2007
Hits: 3430
Comments: 10
Ideas: 0
Votes: 8 / 3.437500
It is a hard job to be a miner    Plots  (Crisis)   (Single-Storyline)

There is trouble in the mines, claims your employer. And you are just the people to solve it.

Ria Hawk
January 15, 2007
Hits: 2648
Comments: 7
Ideas: 0
Votes: 6 / 3.750000
Feher and Veidt, the Ever-Sleeping    NPCs  (Minor)   (Mystical)

“Come and see Veidt, the ever-sleeping.  Born with an incurable condition, he has not woken once in twenty-six years.  Come and see the man who will never wake.  Come and see Feher’s sleepwalker.”

manfred
January 8, 2007
Hits: 4011
Comments: 12
Ideas: 0
Votes: 5 / 4.000000
The Biridian System    Locations  (World)   (Space)

Some places are too dangerous to enter, even approaching them can mean adventure. What is forbidden is forbidden for a reason.

manfred
January 7, 2007
Hits: 2911
Comments: 4
Ideas: 0
Votes: 4 / 3.250000
The Mittle-Fish Manufactory    Plots  (Crisis)   (Encounter)

The fine scent of sea, and the less fine smell of the fish… isn’t there something else smelling, too?

Wulfhere
January 7, 2007
Hits: 3841
Comments: 4
Ideas: 0
Votes: 3 / 3.833333
Behind the Veil: The Traft System    Locations  (TransWorld)   (Space)

In the depths of the nebula, the people of the Traft System serve their government well…

Ria Hawk
January 6, 2007
Hits: 2540
Comments: 5
Ideas: 0
Votes: 5 / 3.500000
The Stone of Mys    Items  (Jewelry)   (Magical)

A magical artifact of literally unknown powers…

Murometz
January 6, 2007
Hits: 8043
Comments: 4
Ideas: 0
Votes: 4 / 4.000000
Space Operas    Plots  (Crisis)   (Multi-Storyline)

Not quite Science Fiction…

Wulfhere
January 6, 2007
Hits: 2799
Comments: 8
Ideas: 0
Votes: 5 / 4.300000
The Ambassadors    NPCs  (Minor)   (Political)

The two foreigners claimed to represent their queen, but…  Where did they say they were from?

Ria Hawk
January 6, 2007
Hits: 2957
Comments: 6
Ideas: 0
Votes: 6 / 3.666667
The Young Lord from Far Away    Plots  (Discovery)   (Single-Storyline)

A mysterious young nobleman is making quite a stir in the court, and not all are pleased about it…

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Tales of Adventure (31)


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       By: Almar

While setting up camp for the night, the PC's are aproached by another group of adventurers who seem nice enough. The road is somewhat dangerous and the other group suggests camping together. The two bands split watches, one adventurer from each group watching at once. The night goes by without incident, the next day the PC's travel with the other group as they are going the same way.

The group consists of Hordel the ranger, who is skilled with the bow. Hordel is a quiet man who speaks little but appears quite skilled. Dremar is a barbarian who is a little excentric, he seems to be an excasive drinker and thiunk that battle is the solution to everything. He appears to be a stout and powerful fighter with his greataxe. Ferrin is the leader of the group, a rouge by trade. He is daft and witty, speaking with the PCs often and asking many questions. He fights with finesse with his rapier. Preminitat as a cleric but he will not say which god he worships. He uses his spells to empower and heal his party and fights with a club. He sticks close to Ferrin. Ferrin is a great talker and tells much of himself and his party, but asks even more about the history and capabilities of the PCs. He tells of some adventures his party has had, and they seem like an interesting group of mercenaries. Hordel is quite and has little interest in speaking with the PCs, he ignores most questions. He spends a lot of time with Dremar and sometimes Ferrin. Dremar seems to not care about any questions ansked to him, nor does he seem to know the answers. He seems battle hardened and is a simple man. Preminitat rarely starts conversations but will speak with the PCs. However, some of his accounts of the party's history seem to condradict those of Ferrin.

The Party spends another night and day with Ferrin's group. One of four things can happen on the third night.
1: While eating dinner around the fire, Ferrin gets into an argument with one of the PCs when he/she mentions the discepincies between Ferrin's stories and Preminitat's.
2: Hordel gets mad after repeated questioning about his life from the PCs.
3. Preminitat gets mad after repeated questioning from the PCs about what god he worships.
4: One of the PCs rejects the offer of a drink from Dremar and he takes it as an insult.
All of these scenarios result in a battle between the parties. If Ferrin's party is defeated and still lives he swears vengance. His party may then cross paths with the adventurers again.

Encounter  ( Locations ) | November 15, 2003 | View | UpVote 0xp


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