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ephemeralstability
February 20, 2006
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Character Hooks    Articles  (Resource)   (Game Mastering)

I’m trying to think of alternatives for game-openings, to replace the standard “meet up in a tavern” or “adventuring group applying for a job” techniques. I know these can be easy ways to get people playing, but I’m certain there are more interesting ways…

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       By: Grendel

The creation of intelligent magical weapons is not an exact science and there are occasional failures, as such think of causing a little more stress to your players by "rewarding" them with an insane magical weapon

eg:
Agrophobic, refuses to come out of the scabbard without a strength check to draw it.

Haemaphobic: afraid of blood, fight at a penalty against any blooded creatures but really good against undead, elementals etc

Schizophrenic, not just one mind in your sword, lets have half a dozen minds in there, all different and bound to cause confusion

the possibilities are endless

Ideas  ( Items ) | August 23, 2004 | View | UpVote 0xp


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