Not all magic items are for humans. Rewrite of my original and premiere submission, Horse Brass
Dwarven beards are rich habitats for the enterprising critter.
Everyone's got a story, and I'm tired of hearing them!
You need a job, you need to find someone or something, or you need to lay low or need to sell something, you need a good fixer.
Many roleplays are set in a world where much of the land is held by barons and other nobles serving under the King or Queen. Sometimes the PCs may need to meet these nobles to ask for help in their Quest, at other times they may be caught for breaking the law and end up with their lives in his hands. Yet nobles are different;some may be good people who care for those underneath them and are loved in return, others may be unpleasent tyrantts hated and feared by their underlings, and still others a bit of both. With this in mind I present thirty nobles
A set of 30 Dwarven Treasures, for finding, or stealing.
Looking for Dwarven proverbs, sayings, euphemisms, quotes, and anecdotes? We are too! Please help the fledgling Dwarven Guild in its infancy stages! Looking to make a list of 101+ with the help of our beardless brethren!
30 locations of interest in the Cosmic Era
A list of 30 more wines, none of which are vinted by humans, elves, or dwarves.
More than just ink and dedication, these tats pack some serious power.
Inspired by Cheka's 30 things to run away from.
Light infantry units, with assorted skill sets
The teeth and fingerbones of holy men and more
Everyone dies. But delaying that impending sentence is the holy grail. Science, scorcery, and wishful thinking do all in their power to bestow such delays. Be your deeds pure or evil, cheating death is neither easy nor reliable.
Wanderers beware, these gates open not,
Except to those only who the way have bought.
You may purchase the right to pass me by,
By each guessing my riddles. Care to try?
Thirty Gladiators battleing away in the arena in front of you
Thirty wenches to pour the beer and feed hungry customers. And do other things as well...
Kids today, you can't tell them what to do, right from wrong. When I was a kid we got tattoos and piercings, nowadays they turn themselves into freaking mutants. On purpose!
Any citizen over the age of 30
A build a mile tall with 50,000 people in has a lot of room for action and intrigue
It is rare that humans earn a gift from the Merpeople, as most of the time the two races tend to avoid each other, and with scarce resources the Merpeople tend not to give gifts very often, yet it does happen...
The players see a small shrine to the local nature deity just of the trail. Before they even approach it, they can smell the foul stench of rotting meat. If they inspect the shrine, they can see it has been desecrated by rotting organs in the last few days. There is no mistaking it for an obscure ritual, the organs are thrown everywhere, not left in specific places as in sacrifice.
If the players try to clean the shrine, they will soon find it has been boobytrapped to fling sharp splinters covered in the rotting gore in every direction. While only doing a few points of damage, they injured players will likely take sick soon unless they get medical attention.