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30 Freetext

Dossta
October 24, 2012
Hits: 1897
Comments: 16
Ideas: 0
Votes: 11 / 4.772727
30 Things That Grow in a Dwarven Beard    Systems  (Agriculture/ Husbandry)   (General)

Dwarven beards are rich habitats for the enterprising critter.

Scrasamax
October 22, 2012
Hits: 568
Comments: 7
Ideas: 3
Votes: 6 / 4.000000
30 Sob Stories    Articles  (Humor/ Editorial)   (Gaming - In General)

Everyone's got a story, and I'm tired of hearing them!

Scrasamax
October 22, 2012
Hits: 588
Comments: 7
Ideas: 0
Votes: 4 / 4.125000
30 Fixers    NPCs  (Scenario Based)   (Knowledge/Lore)

You need a job, you need to find someone or something, or you need to lay low or need to sell something, you need a good fixer.

Cheka Man
October 20, 2012
Hits: 720
Comments: 5
Ideas: 0
Votes: 3 / 3.666667
30 Nobles    Articles  (Scenario)   (Gaming - In General)

Many roleplays are set in a world where much of the land is held by barons and other nobles serving under the King or Queen. Sometimes the PCs may need to meet these nobles to ask for help in their Quest, at other times they may be caught for breaking the law and end up with their lives in his hands. Yet nobles are different;some may be good people who care for those underneath them and are loved in return, others may be unpleasent tyrantts hated and feared by their underlings, and still others a bit of both. With this in mind I present thirty nobles

valadaar
September 30, 2012
Hits: 743
Comments: 11
Ideas: 0
Votes: 10 / 4.050000
30 Dwarven Treasures    Items  (Other)   (Non-Magical)

A set of 30 Dwarven Treasures, for finding, or stealing.


Murometz
September 25, 2012
Hits: 1576
Comments: 15
Ideas: 7
Votes: 13 / 4.076923
Dwarven proverbs, sayings, quotes, anecdotes and euphemisms    Articles  (Resource)   (Gaming - In General)

Looking for Dwarven proverbs, sayings, euphemisms, quotes, and anecdotes? We are too!  Please help the fledgling Dwarven Guild in its infancy stages! Looking to make a list of 101+ with the help of our beardless brethren!

Scrasamax
August 5, 2012
Hits: 660
Comments: 6
Ideas: 0
Votes: 6 / 4.333333
30 Cosmic Era Locations    Locations  (World)   (Any)

30 locations of interest in the Cosmic Era

Scrasamax
July 15, 2012
Hits: 646
Comments: 6
Ideas: 0
Votes: 4 / 3.625000
30 More Bottles of Wine    Items  (Potion)   (Non-Magical)

A list of 30 more wines, none of which are vinted by humans, elves, or dwarves.

Scrasamax
July 15, 2012
Hits: 613
Comments: 8
Ideas: 0
Votes: 3 / 3.666667
13/30 Magic Tattoos    Systems  (Mystical)   (General)

More than just ink and dedication, these tats pack some serious power.

Scrasamax
July 15, 2012
Hits: 831
Comments: 7
Ideas: 2
Votes: 5 / 3.600000
11/30 Things to make Players Sweat    Plots  (Coincidence)   (Encounter)

Inspired by Cheka's 30 things to run away from.

Scrasamax
July 15, 2012
Hits: 605
Comments: 8
Ideas: 0
Votes: 6 / 4.083333
30 Joes    NPCs  (Extras)   (Combative)

Light infantry units, with assorted skill sets

Scrasamax
June 27, 2012
Hits: 759
Comments: 15
Ideas: 0
Votes: 7 / 4.571429
30 Saints Relics    Items  (Other)   (Heroic)

The teeth and fingerbones of holy men and more

OmegaDraco
June 6, 2012
Hits: 1225
Comments: 19
Ideas: 0
Votes: 11 / 4.500000
30 Ways to Cheat Death    Articles  (Resource)   (Game Mastering)

Everyone dies. But delaying that impending sentence is the holy grail. Science, scorcery, and wishful thinking do all in their power to bestow such delays. Be your deeds pure or evil, cheating death is neither easy nor reliable.

OmegaDraco
May 21, 2012
Hits: 21359
Comments: 17
Ideas: 12
Votes: 8 / 3.625000
30 Simple Rhyming Riddles    Articles  (Resource)   (Game Mastering)

Wanderers beware, these gates open not,

Except to those only who the way have bought.

You may purchase the right to pass me by,

By each guessing my riddles. Care to try?

Cheka Man
May 19, 2012
Hits: 91
Comments: 2
Ideas: 2
No votes
30 Gladiators    NPCs  (Minor)   (Combative)

Thirty Gladiators battleing away in the arena in front of you

Cheka Man
May 18, 2012
Hits: 2004
Comments: 20
Ideas: 1
Votes: 7 / 4.642857
30 Tavern Wenches    NPCs  (Minor)   (Mercantile)

Thirty wenches to pour the beer and feed hungry customers. And do other things as well...

Scrasamax
May 16, 2012
Hits: 851
Comments: 9
Ideas: 0
Votes: 7 / 4.214286
30 Neko Augmens    NPCs  (Extras)   (Artistic/Performance)

Kids today, you can't tell them what to do, right from wrong. When I was a kid we got tattoos and piercings, nowadays they turn themselves into freaking mutants. On purpose!

Any citizen over the age of 30

Scrasamax
May 10, 2012
Hits: 864
Comments: 4
Ideas: 1
Votes: 3 / 5.000000
30 Scenes Inside an Arcology    Locations  (City)   (Other)

A build a mile tall with 50,000 people in has a lot of room for action and intrigue

Cheka Man
April 19, 2012
Hits: 845
Comments: 3
Ideas: 0
Votes: 2 / 3.250000
30 Gifts of the Merpeople    Items  (Other)   (Combat)

It is rare that humans earn a gift from the Merpeople, as most of the time the two races tend to avoid each other, and with scarce resources the Merpeople tend not to give gifts very often, yet it does happen...

Cheka Man
March 16, 2012
Hits: 847
Comments: 9
Ideas: 1
Votes: 9 / 4.000000
30 Genies    Lifeforms  (Ethereal)   (Any)

So you want to rub a lamp, do you? Here are many mighty Genies, beings of great magic who might turn out to be your greatest boon or your greatest bane.

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Hu's Iron Ball

       By: Murometz

Hu was an ambassador of the Seventh Emperor of the Reng Dynasty. Throughout his life he traveled across many miles and lands to entreaty with neighboring kingdoms and the semi-savages who dwelled amidst the Metal Mountains.

During one such diplomatic mission, Hu was gifted a small iron marble as a gesture, by a shaman of the Kiy-Kiy tribe. Little else is known of Hu, but that marble was lost and is now somewhere out there for someone to find.

A tiny, shiny sphere, the marble has several properties. First and foremost it is a strong magnet, considerably stronger than its size and density would indicate.

Secondly, if thrown or rolled upon the ground and the command word is spoken, the iron ball will magically enlarge to either the size of an ogres's head or to that of a great globe, twelve feet in diameter. The rolling ball of either size will continue to roll or fly at the same relative speed it was when launched as a marble, and can thus cause great damage to anything in its path. The magnetic power of the ball will also magnify when enlarged.

Legends claim that the ball has been tossed from besieged castles upon attacking foes and rolled at marching armies in ages past. At the end of such rolls, the larger size globe has been known to not only crush soldiers underfoot, but to also "collect" many dozens of metallic weapons and bits of armor unto itself, appearing as an armored sphere, with swords and spears sticking out from it in all directions.

Owning this powerful marble has its drawbacks. Anyone carrying it on their person, will experience the iron ball's insidious effects after some time. The owner feels no worse for wear, but after two month's time they will suddenly awaken one morning to find that their hair has fallen out completely, their teeth loosened like baby's teeth ready to drop, and their fingernails simply shriveled and sliding off the fingers and toes. Perhaps unbeknownst to the owner at first, the iron ball also renders an owner sterile or barren by this time.

Regular clerical healing will not reverse this horrible malady. Only finding and beseeching a shaman of the Kiy-Kiy tribe to heal the iron ball's effects with their particular brand of magic, will work.

Hu's Iron Ball should be handled carefully by players and gms.

Ideas  ( Items ) | March 8, 2014 | View | UpVote 3xp


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