A survey of past and present space farers gives us a list of the 30 most common and or memorable small star ships encountered across the frontiers of human occupied space.
30 common to uncommon genetic mods for the Cosmic Era
A lot of what adventurers do is illegal, from fighting and carrying weapons in towns, to robbery and tomb raiding. Sooner or later, many of them are going to be arrested and find themselves up before a judge.
30 tanks and not quite tanks and it looks like a tank but legally it isnt.
30 job types/classes for PCs in the Cosmic Era
A series of singers and strummers, summarily simple and sinuous, subsisting with singularly spectacular song-stylings.
I've sat on this one for long enough. Feel free to fill in the gaps.
the three pillars of robots
Come you Masters of War...Thirty generals, some of them effective and popular with their men, others anything but.
Since magic can be used so powerfully for evil, why are there not a lot more evil and/or deranged wizards around in the world?
When parapsychic abilities began manifesting, martial artists found that their discipline from years of training provided them with the acumen and ability to channel and control the unexpected powers that now flowed from their fingertips.
Incomplete and unlikely to be finished.
Just what it says on the tin.
There's more to carry than just magical items. These are some of the essential things every character or NPC should carry.
30 Warriors -- Freemen and Captives -- to populate your arenas.
Over the centuries, the thieves, assassins and secret agents who operate within the underworld have come up with many ingenious devices for stealing and murdering, many of which are disguised well enough to be carried in plain sight.
30 pistols, rifles, and assault weapons
Like the mythical hydra, the Illuminati have many heads and even more hands. The minions of the Illuminati might work to their hidden master's ends without ever knowing the design of their work, or for whom they indeed work for.
Programs, HoloFeeds, and S3 Sims from the Cosmic Era
Not all magic items are for humans. Rewrite of my original and premiere submission, Horse Brass
Elves are not actually aloof. They are actually extremely family-based and insular, and often intermarry inside their families, making them uncomfortable around those not of their family. Therefore, they shield themselves behind pretended aloofness and coldness until they are comfortable in others' company.