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MoonHunter
March 17, 2006
Hits: 12106
Comments: 4
Ideas: 19
Votes: 4 / 4.000000
Weather Related PlotSeeds    Plots  (Nature)   (Encounter)

The point of the submission is quite simple: man vs nature is a common conflict in fiction, but not so much in gaming, this submission is a step to correct that.

MoonHunter
December 10, 2005
Hits: 12310
Comments: 21
Ideas: 13
Votes: 9 / 4.388889
True Immersion    Articles  (Humor/ Editorial)   (Gaming - In General)

You can talk the talk, but can you walk the walk?

Spark
December 9, 2005
Hits: 16864
Comments: 14
Ideas: 9
Votes: 10 / 3.800000
A Compendium of Tavern Names    Locations  (Establishment)   (Any)

Taverns are the love of my life. This post is a compendium of around 100 tavern names, from fine dining to coarse fighting, to use in your campaign or world.

MoonHunter
December 4, 2005
Hits: 60554
Comments: 8
Ideas: 0
Votes: 4 / 4.750000
City Image    Locations  (City)   (Any)

Every city (or town or village) expresses its personality (or the cultural personality of its people) and its identity through its buildings, roads, and other pieces of engineering. They are permanent expressions of the local culture.

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Random Idea Seed View All Idea Seeds

As they travel they notice a horrible rotten smell. As they travel it gets stronger and stronger forcing them to cover their noses and mouth less they choke on the horrible smell. Stream full of dead fish. Spawning trout die in mass quantities after they spawn littering areas with dead fish dying and deteriorating in the sun.
By: Strolen | Visit | UpVote 0xp

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