“ If you want to add a 'supernatural' touch to your campaign, define the rules of magic and the universe. Make your players comfortable with those rules. Then your new supernatural creatures must then break those rules.”
“ A golden skull contains the spirit of a person who has been magically entrapped in an ethereal undead status by an ancient ritual. The person was boiled alive in a golden mixture until nothing remained of him except the bones, now covered by a golden layer. Whoever has these golden bones, controls the spirit and can command it. It can assault the living with wind and storm. Manipulate objects and communicate with the living. (Inspired by Anne Rice, Servant of the Bones)”
“ What happens when, while in the middle of an important fight/Event, the mage that enchanted all your gear suddenly dies? Unless the enchantments outlive their source, you might not either.”