“ The Yugzhee, or 'hedgehog-people', guard a great, secret treasure inside their giant burrowed lair. The mysterious Wall of Keys, a 12'x10', foot-thick, cold-iron, 'wall', upon which, on iron hooks, hang 100 ornate iron keys of all shapes and sizes. Each key opens some heretofore un-openable barrier, door, or gate, in the particular game world of choice.
The PCs have come upon a great boon, except for the fact that the keys cease to function properly if separated from the iron wall for more than a few minutes. Higher level characters will be able to figure out how to take the wall 'with them' via magic. Lower level characters will have to get creative.”
“ Half hour off the Harrow Road you find it, Fool's Grave. Amid an overgrown garden sits a single tombstone. Carved neatly into the weathered slab is the word 'Fool,' with a symbol underneath matching the signet ring you found.”
“ A modern kingdom still strictly adheres to ancient traditions due to their long forgotten deity getting annoyed at the moral decay, appearing as an AI Singularity and forcefully correcting everything it sees as morally wrong. As such, even though the weapons and technology have improved, the culture hasn't.”