“ Mazetown stands right around the entrance to the Maze, and its whole economy depends on the people coming to visit the ever-changing and apparently sentient dungeon. They don't get all that many visitors, but the ones that do come tend to be rather generous in their spending; after all, if anything you take inside vanishes as soon as you go in, and everyone who manages to come out usually does so with fabulous treasures in tow, why not spend your coin on R&R before getting started?”
“ Herbalist in the group mistakes one plant for another and mistakenly poisons the group. Not to death, but pretty darn ill with recurring symptoms until the cause and cure are realized. (Local people may be able to help rather easily. 'You ate Dragon's Rot you fool, looks and smells just like mint except it has these small thistles on the root. Only grow in the Hornwood Forest, that must be where ya got them. Eat this and you will feel better in 4 hours.'”
“ 1)Comfy Boots> does not leak and keeps feet at a balmy 72 degrees, does not function if you put anything other than feet in it.
2)Cloak of Stability> wind hitting you is considered 35 MPH less.
3) Belt Pouch of Hiding> any single item of up to 50LBs my be held weightless in it. object can be on width but must be a single piece”