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January 23, 2014, 1:59 pm

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The Book of Quests

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A not-so-subtle means to send PCs on adventures.

Having being inundated by childrens' books - I have three very busy little ones - one series that struck me was the Magic Treehouse (need to confirm title).

There, there were hundreds of books, and the protagonists would find one was either mysteriously open, or a bookmark had appeared.

By opening the book,looking withing and making any type of statment that could taken as a desire to travel, the treehouse would travel to that destination.

So, this, plus such TV shows as Quantum Leap

Simply put, the book contains many quests - typically wrongs that need righted, appropriate to the party at hand. These quests should be serious - one should not casually peruse this volume.

Campaign Use:

Apart from the obvious, a means to 'logically' bring the PCs to whatever plot suits your fancy, the book could serve other purposes.

Someone else has been drawn into a quest and the PCs have been somehow involved to find them. After some searching of varying degrees of difficulty, they find the book open to a particular page. They then need to enter the quest, one which is more suited to the missing party then their own...



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       By: Strolen

In nature, for instance, a rhino has flies and ticks etc, that live on the hide and live off the blood. Rhino will visit and lie in ponds where turtles will clean the underwater portion of the ticks and a species of bird will clean the the top of ticks and other parasites. What if where the characters camp there were a species of animals that lived off wounds of the creatures. PCs camp. Anybody with wounds on there body are soon covered with small rodent - insect - shadows - whatever. Would immediately see it as a threat I would imagine. But perhaps one of the wounded didn't wake up when it happened, and when they did finally wake they were completely healed. Perhaps somebody was warned of something attacking them but they were able to notice that the wound was actually getting smaller instead of larger. Or maybe they successfully beat the creatures off them and don't notice an improvement, marking this place never to rest at ever again....later learn that villagers send their wounded there but they keep it a guarded secret because they don't want all the attention or traffic and what comes with such a special gift. Could turn into something more too if characters decide to start blabbing about it.

Encounter  ( Cave/ Underground ) | February 16, 2003 | View | UpVote 1xp


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