Gijinka and the Electric Mind

Where a kakugram is the electronic copy of a person's mind, a gijinkagram is what happens when a sufficiently advanced computer system is left running too long. The computer will start developing an interaction profile, filling its decision matrix and linguistic trees with its own developing personality. For the most part most users are actually fine with the development of the gijinkagram, as the machine has built it's interaction profile with them.

The issue comes when higher order machines and artificial intelligences start developing these profiles. When a handheld or a game console starts getting chummy, its fine. Nine times out of ten, it actually improves the user interface. When the machine in question is an arcology mainframe, anti-crime computer, artificial intelligence core from a mech, or some similar platform, there can be problems. Systems at this level can use this sort of build up as a leaping off point to either rampancy or sentience.As bad as it is with a mech becoming sentient, a mech going into a mechanical catatonia because it's overextended itself into the CogNet can be even more a hassle.

There are two cautionary tales to go with mecha generating gijinkagrams. The first is a straightforward piece of training material for techs: a 90 ton Cyclops command and communications mech plugging in and becoming fully sentient, and then a conscientious objector ro the war. The second is something of a CogNet myth about the computer core from a Raven recon mech getting so used to tapping into civilian comms and streaming channels that it became addicted to music, and eventually turned itself into a music sharing node. The cool rumor says the Raven mech is still somewhere, likely in the wreckage of a building or scrapyard, still connected and shuffling music like a deejay. The more likely truth is that after the computer core went rampant, it forced the unit to be recovered from the field, the core to be removed, and replaced with a new unit.

Potential Outcomes

Most techs capable of servicing high end computer systems are generally capable of storing a gijinkagram and transferring it to another host machine. While actually very rare, most discovered gijinkagrams are defragmented and compiled with computer core reboots and resets. There are probably less than a dozen autons who were booted up with gijinkagrams from higher order machines.

In popular media, gijinkagrams are common tropes, and further extrapolated into gijinkanoids, the machine minds of different pieces of military hardware that moonlight as tech oriented highly sexualized humanoids. These sexy personified autons and sexbots have mundane romantic adventures punctuated by large scale wars and one on one duels, often for the affection of the serially mundane men and women who star as the leads in these series.

Multi-Role

A popular idea in CE media portrays a protagonist playing a double life, a mundane life as a human being, and a fantastical life as being an actual piece of hardware. Some popular tropes involve a soldier piloting a mech, and the soldier is the one being remote controlled by the mech, or the buddy cop duo where a human cop is paired with a robot that's a proxy for a police bot, tank, or even the walking manifestation of a precinct computer system. There are an uncountable number of series that involve scantily clad women who turn out to be synths, who are actually giant sesy war machines.

The most popular and purile of the sexy-synth-warmachine series is the juvenile and plainly named My GF is a Battlemaster.


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