“ The PCs encounter an elaborate trap room, designed to fill with water, drowning those inside. Clever and resourceful, they disable the trap and move on.
Only later do they discover that this room is part of the elaborate cooling system that prevents beasts of elemental fire from overrunning the complex. While the fiery beasts run rampant, they begin setting fires, which causes the complex to become increasingly hot and smoke-filled. Additionally, the PCs now have to fight their way out past aggressive fire creatures...”
“ Saril had a dream. To open a library in the windswept wastes of Naarish, so that the people of the many villages and towns spread over the hundreds of leagues of desert could discover the joys of his books. For a whole year he kept his library open, but alas, almost no one came.
That is when Saril came up with his new idea. If people didn't travel to read his books, he would travel to them! Saril closed his library, hired a team of twelve camels, loaded up the beasts with all of his books and proceeded to invent the first nomadic library.
Now children and adults alike, looked forward to hearing the bells of Saril's camels as he entered their villages, as he tirelessly traversed the deserts in a long circuitous route, visiting every village and town he came across, in turn. It came to pas that Saril's traveling library came to some fame, and that is how the folk of Naarish became literate.
A word of warning though. Naarish has only six thousand volumes. He deals with those that lose or steal his tomes quite 'harshly', by bypassing the town or village which was responsible for losing one of his books for that calendar year.”