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“ Dustwood is technically not a wood from a specific tree. It is an created fuel for fires. Starting with the sawdust from a sawmill, adding a mixture of wax or pitch, and a few other things, the mixture is pounded or pressed toghether tightly. It is normally smashed into a round container, so when it is slipped out, it looks like a small perfectly round 'log'. (actually a lathed log, but you get the idea). It can either be used as a log or slices of a log can be used for a fire.”
MoonHunter
“ I've never been happy that almost every player picks long sword and greatsword, so I made a special chart to make them more unique. I use this in OSR and Pathfinder. I use 20 only as crit threat(Pathfinder speak),double damage. dagger +2 to hit, D4 damage short sword +1 to hit, d6 damage long sword, threatens critical(see below) on 19-20, D8 damage battle axe, ignores one Damage resistance( some monsters have resistance to damage in the form of knocks damage off before you do actual damage)(scale at higher L?) D8 damage Mace, 0ne damage on a miss(Scalable?) D8 damage (Ok , should prob only be vrs Metal armor but not looking for that kind of complexity) spear D6 damage, d12 damage vrs large creatures great sword 2d6 damage military pick d6 damage, x3 damage( triple dice damage) on crit(20) great axe D10 damage, +3 to confirm crit ( in pathfinder if you roll a 20 you then reroll your attack and if you hit the targets AC, you get a critical multiplier) quarterstaff(2 handed) D6 damage +1 bonus to AC (to the better) Etc.”
Aramax
“ This powerful Serpent man has 4 different poison sacks that can only be triggered individually Poison of Frequent Death> on a failed save, does D12 damage Poison of the deadly Soul Mate> Charm person on a failed save Poison of the Fire Within> On a failed save the victim is filled w hate and rage and is only capable of melee attacks Poison of the Stil Stone> on a failed save, victim is paralyzed. all poison attacks also do d6 bite damage in addition to a bite attack , they can do a 2d4 constriction attack 8 hit die ac 1 move 6”
Aramax
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