“ The Yugzhee, or 'hedgehog-people', guard a great, secret treasure inside their giant burrowed lair. The mysterious Wall of Keys, a 12'x10', foot-thick, cold-iron, 'wall', upon which, on iron hooks, hang 100 ornate iron keys of all shapes and sizes. Each key opens some heretofore un-openable barrier, door, or gate, in the particular game world of choice.
The PCs have come upon a great boon, except for the fact that the keys cease to function properly if separated from the iron wall for more than a few minutes. Higher level characters will be able to figure out how to take the wall 'with them' via magic. Lower level characters will have to get creative.”
“ Hungry Tumbleweeds
It is almost impossible to believe. Simply mind bending. These carnivores are actually the strangest undead you can meet! With ac as plate and 2HD, these animated plants are found in desert and grass lands. They are effected by anything that harms undead, hiding among ordinary tumbleweeds. Whats next Killer Tomatoes!?!?
Ever wonder where minor evil souls go that are unclaimed. Wonder no more. Minor evil souls wander unclaimed throughout the worlds.ordinary tumbleweeds attract them for unknown reasons. These souls also tend to group and somehow find the weeds. When the weeds are disposed of there is a 50% chance that the souls will survive and go into another weed.”
“ In a city where the justice system features judicial dueling, plaintiffs and defendants are permitted to request a champion to take their place in the duel: Someone chosen by lot from among the foreigners in the city. When anyone first arrives, they are given an enchanted ceramic pendant that marks them as a candidate for 'court duty'.
Wealthy folk entering the city are often escorted by burly guards, paid to carry pendants on their behalf: They elude court duty in that way.
Adventurers may seek work as a rich man's proxy or may find themselves magically summoned to serve as a champion.”